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06-09-2008, 09:50 PM
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PPMs - How they could be implemented in regens, because as it stands, they cease to exist post 2020. An SI comment would be much loved :D Post #31 | | Registered User
Join Date: May 2007
Posts: 7
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Originally posted by Tom Leeburn:
in the future with regens if ppms are randomnly generated it shout be linked to the players attributes however. e.g tries long shots should require long shots above 10 etc
| i agree. but as i mentioned above, a league 2 player won't be as good as a premier league/ international player, but that shouldn't stop him from having a good long shot and accompanying PPM if he is the best player in that division.
as for the coaches passing on attributes, this is a good idea. don't know if anyone has noticed, but when a youth coach has good technical training for example, new youth players will have decent and potentially great stats for technical attributes. you would most likely get better midfielders & finishers than good defenders, which is why i try to employ youth coaches similar to the way i employ first team coaches (with good stats for attacking, defending, technique etc).
if a youth coach has 20 for working with youngsters, he will appear on their favoured personel early on, so doing this with randomly generated, but appropreate PPMs would be the obvious way to go, considering that PPMs are extinct within 10-15 seasons.
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06-09-2008, 10:57 PM
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PPMs - How they could be implemented in regens, because as it stands, they cease to exist post 2020. An SI comment would be much loved :D Post #32 | | Registered User
Join Date: May 2007
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i dispute that tutoring carries high risk.
yes you're going to get loads of rubbish youth players, and players will get unhappy but if you pick and chose the link then it's fine.
i wouldn't say it's time consuming anyway because its not like you have any input once you've linked the two players.
but i do agree that players should have a personality before they get promoted from the youth ranks and that includes PPM's.
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06-09-2008, 11:00 PM
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PPMs - How they could be implemented in regens, because as it stands, they cease to exist post 2020. An SI comment would be much loved :D Post #33 | | Registered User
Join Date: May 2007
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Originally posted by Ackter: 1) Youngsters need to arrive with PPMs, in a way which Ched has covered 2) External influences - ie tutoring from older players, but also coaches should have preferences which can rub off on the right player 3) Managerial en/discouragement - You should simply be able to take a player aside in training and say "Stop ******* doing that" or "Try and drift wider more often" for example.
| i would like the 3rd option although how to implement it would be dificult.
would it be context sensitive so that you only get the options that apply to that player? then it would have to be coded in that 'Player A drifts wide often'.
if it just gave you all the options in one long list then you would have overkill of information where alot of them just aren't ncessary.
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06-09-2008, 11:28 PM
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PPMs - How they could be implemented in regens, because as it stands, they cease to exist post 2020. An SI comment would be much loved :D Post #34 | | Newb
Join Date: Sep 2007
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Good idea and well put :thup:
This might go together well with an effort to gain more in-game personality as a human manager. There has recently been a thread about being able to give some more details about oneself before game start, such as past clubs in playing carreer, favourite personnel and the like. Why not add two preferred and unliked PPMs there?
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06-09-2008, 11:56 PM
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PPMs - How they could be implemented in regens, because as it stands, they cease to exist post 2020. An SI comment would be much loved :D Post #35 | | Registered User
Join Date: Jul 2007
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Top post, and well explained. I hope that SI take this on board.
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06-10-2008, 11:31 PM
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PPMs - How they could be implemented in regens, because as it stands, they cease to exist post 2020. An SI comment would be much loved :D Post #36 | | Registered User
Join Date: Aug 2007
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Originally posted by Klimowicz:
<BLOCKQUOTE>Originally posted by Tom Leeburn:
in the future with regens if ppms are randomnly generated it shout be linked to the players attributes however. e.g tries long shots should require long shots above 10 etc
| i agree. but as i mentioned above, a league 2 player won't be as good as a premier league/ international player, but that shouldn't stop him from having a good long shot and accompanying PPM if he is the best player in that division. </BLOCKQUOTE>
A player's ability doesn't always reflect how he likes to play though. A player could have 1 for Long Shots and still take long shots all the time.
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06-10-2008, 11:38 PM
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PPMs - How they could be implemented in regens, because as it stands, they cease to exist post 2020. An SI comment would be much loved :D Post #37 | | Registered User
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Originally posted by Si BHA:
<BLOCKQUOTE>Originally posted by Klimowicz:
<BLOCKQUOTE>Originally posted by Tom Leeburn:
in the future with regens if ppms are randomnly generated it shout be linked to the players attributes however. e.g tries long shots should require long shots above 10 etc
| i agree. but as i mentioned above, a league 2 player won't be as good as a premier league/ international player, but that shouldn't stop him from having a good long shot and accompanying PPM if he is the best player in that division. </BLOCKQUOTE>
A player's ability doesn't always reflect how he likes to play though. A player could have 1 for Long Shots and still take long shots all the time. </BLOCKQUOTE>
That sounds like me |
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06-10-2008, 11:54 PM
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PPMs - How they could be implemented in regens, because as it stands, they cease to exist post 2020. An SI comment would be much loved :D Post #38 | | Banned
Join Date: Mar 2008
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Originally posted by juve_curr:
<BLOCKQUOTE>Originally posted by turn it upto 11:
:thup:
wont give a long post, i just generally agree. nice one. i also think players from certain country develops certain ppms. like brazilians would develop skil based ppms, englsh players would play the game a lot quicker(not an existing ppms) italians also play more defensivley(not currently a ppm.)
| Oh get over the stereotypes!!! </BLOCKQUOTE>
brazilians are generally more skillful, italians dirtier and more defensive and the english faster stronger and just generally more superior |
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06-11-2008, 12:40 AM
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PPMs - How they could be implemented in regens, because as it stands, they cease to exist post 2020. An SI comment would be much loved :D Post #39 | | Newb
Join Date: Jun 2007
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Top post mate. Don't think it will get implemented this year though, maybe next one.
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06-11-2008, 01:02 AM
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PPMs - How they could be implemented in regens, because as it stands, they cease to exist post 2020. An SI comment would be much loved :D Post #40 | | Registered User
Join Date: May 2007
Posts: 7
Rep Power: 0 | Quote:
Originally posted by Si BHA:
<BLOCKQUOTE>Originally posted by Klimowicz:
<BLOCKQUOTE>Originally posted by Tom Leeburn:
in the future with regens if ppms are randomnly generated it shout be linked to the players attributes however. e.g tries long shots should require long shots above 10 etc
| i agree. but as i mentioned above, a league 2 player won't be as good as a premier league/ international player, but that shouldn't stop him from having a good long shot and accompanying PPM if he is the best player in that division. </BLOCKQUOTE>
A player's ability doesn't always reflect how he likes to play though. A player could have 1 for Long Shots and still take long shots all the time. </BLOCKQUOTE>
thats what i said. sort of
i've not managed a L2 team, but i guess that 10s and 12s for stats are good standard, hence the comparason to a premier league player. thats the type of free transfer i was looking for at Lewes FC.
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