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04-23-2008, 04:35 AM
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FM 2009 - J-League Post #21 | | Registered User
Join Date: Mar 2007
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Originally posted by Reggae Boyz:
Ok, that explains it.
| I'm not sure though; I'm only making assumptions. It makes enough sense though.
:thup:
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05-26-2008, 05:26 AM
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FM 2009 - J-League Post #22 | | Registered User
Join Date: Apr 2008
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I still don´t get what´s the problem with getting the license.
I understand all the copyright issues but it would be natural to think that with all the money FM generates, added to the fact that the J-League isn´t a top League, so it´s appeal isn´t that big, it wouldn´t be that difficult to get the license.
I think the reason the don´t "fight" for it it´s because it´s just not worth it.
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05-26-2008, 06:13 AM
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FM 2009 - J-League Post #23 | | Registered User
Join Date: Aug 2007
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Originally posted by Eddiejay99:
I still don´t get what´s the problem with getting the license.
I understand all the copyright issues but it would be natural to think that with all the money FM generates, added to the fact that the J-League isn´t a top League, so it´s appeal isn´t that big, it wouldn´t be that difficult to get the license.
I think the reason the don´t "fight" for it it´s because it´s just not worth it.
| Konami, being a Japanese company, are quite proud of being the licence-holders. The price would be far too high for SI if they even tried to buy it.
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05-26-2008, 06:49 AM
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FM 2009 - J-League Post #24 | | Registered User
Join Date: Apr 2008
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Surely if SI we allowed to use the format they would have already. It would only be a matter of days before a J-League Superpack was uploaded by someone on sortitoutsi or some other such site.
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05-26-2008, 11:28 AM
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FM 2009 - J-League Post #25 | | Registered User
Join Date: Mar 2007
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It still doesn't make any sense that Eidos continue to and are somehow allowed to include the J-League in the CM series and SI dropped it once they switched over to Sega.
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05-27-2008, 11:18 PM
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FM 2009 - J-League Post #26 | | Joe Blow
Join Date: Feb 2008
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GUYS! Those from Japan, please UNDERSTAND
SEGA has a J LEAGUE FOOTBALL MANAGER GAME! http://img.tomgame.com/news/10000214...5143304680.jpg
It's called CREATE A CLUB J-LEAGUE. SEGA has always had the J-league license.
DON'T BLAME KONAMI!
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05-27-2008, 11:19 PM
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FM 2009 - J-League Post #27 | | Joe Blow
Join Date: Feb 2008
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BTW, they've had it since the Dreamcast days, and the CREATE A CLUB lineup has 5 games in the series. I own 1 and 5, with 1 being a classic game. It's not very complicated, very Japanese colourful Sega game, but has legends such as Pele in the game that you can scout and sign.
Anyone that has played CREATE A CLUB J-LEAGUE definitely enjoys it. It's a SEGA ame.
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05-28-2008, 12:25 AM
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FM 2009 - J-League Post #28 | | Registered User
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If this is really the case than SI have no excuses for not icluding the J-League in FM 2009 anymore |
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05-28-2008, 12:35 AM
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FM 2009 - J-League Post #29 | | Registered User
Join Date: Mar 2007
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Originally posted by Doruk:
If this is really the case than SI have no excuses for not icluding the J-League in FM 2009 anymore | Nonsense. They had to take it out for licencing issues; we can only speculate what these are.
Konami probably have the World Wide rights to the J-League, while in Japan itself no company can have a pure monopoly on the League.
Or maybe SEGA have an agreement with Konami which means they can only use the J-League for Japan only releases, so Konami have the exclusive use of it World Wide.
There's obviously A reason or they wouldn't have taken it out in the first place. |
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05-28-2008, 01:36 AM
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FM 2009 - J-League Post #30 | | Joe Blow
Join Date: Feb 2008
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It just might be that Sega doesn't want their CREATE A CLUB franchise to be taken over by FM? But CREATE A CLUB is more like Fifa Manager, you have a personal female secretary you choose from a choice of many, you create your own club chant (choice of old Sega chants from Outrun, Afterburner, Sonic, etc. where the crowd chants the music), you start with your own club that you create yourself (your own club colours, logo, stadium, location) from the bottom of the league (a-la Dafuge challenge) .
It's a SUPER MEGA hit in Japan and has a 3d engine. Anyone that knows a bit of Japanese should definitely play it. There's some complicated financial issues like negotiating sponsorship, setting marketing prices, setting ticket prices. It's NOT as addicting as FM, the tactics aren't very complicated (4-4-2 is most reliable like in real life), you can speak to individual players about their performances, but it's really FUN....less technical than FM, but a lot of fun. Their J league data is VERY ACCURATE as well, well-done database.
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