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its in a league of its own, im addicted to playing the game and play too much.
however, does anyone agree that the makers have rested on their laurels a bit.
each version, although better than the last in my opinion, i dont think they improve enough, or as much as they could.
its staraneg that the best management game has so many flaws, apart from the bugs, i mean the poor ways of communicating with players, the poor ways in which transfers are done, and the lack of many aspects that modern day football has, agents, tapping up, etc etc.
my question is, has si thought to themselves they have such a massive cult following that their games will outsell their rivals anyway. therefore not put as much effort in as they should to each new installment.
put it this way, if it was said to si, that a new game by a new company was to be released, similar to fm in its format and how it differs from the others. but with many issues re-vamped that fm have been to lazy to do, that this new company's game could threaten to take away many hardcore fm fans, that si would not take notice and produce a vastly improved game, much better than its predecessors!
if a club does the treble do they buy nobody?
do they think hey, we're the best no need to improve. maybe a couple of small transfers, youngsters etc???
no a properly run club/company with ambition always pushes itself for more!
if it was said to si, that a new game by a new company was to be released, similar to fm in its format and how it differs from the others. but with many issues re-vamped that fm have been to lazy to do, that this new company's game could threaten to take away many hardcore fm fans, that si would not take notice and produce a vastly improved game, much better than its predecessors!
Top quality idea there, let's all get together and start some rumors to this effect!
But seriously, I think they are trying pretty hard in reality.
I love the games and as long as each one is better than the last, no matter how small the difference, then I am happy. I think if its not broken then don't fix it.
Maybe they are resting on their laurels a bit, but I think they have earned the right to after almost two decades of excellent work, there is still no other management game that is as in depth or has such a vast database of players. I say keep up the good work :thup:
I dunno. The amount of detail that goes into programming a game like this, there are bound to be bugs. Too many new features = too many bugs. I look at the improvement over 2 years and I think it's more than acceptable.
I've seen comments in response to posts like this that say they should employ more programmers/testers, but this will have a "too many cooks" effect, and meshing all this together would cause even more issues. Other responses include "release it every two years instead with more patches", which is a valid arguement but for me I like the whole year-on-year anticipation thing. It's like Christmas without the disappointing books and pullovers.
I do think there should be more beta-testing. The current testers can clearly only test a certain number of scenarios. A lottery or something would be nice for loyal fans. Of course, they'd have to be locked in a room for a week with no internet access, but I'd be happy to volunteer.
SI are a business and demand a year-on-year product. I doubt very much anyone who makes that sort of decision is present on these forums, which is left to programmers and researchers to answer. They get paid for producing a year-on-year product and I seriously doubt they would say they don't do everything they can to produce a quality game.
I think a lot of it is to do with the massive expectations these days. You say you've been playing since 99/00 so you must remember the jumps between 99/00 to 00/01 to 01/02 and compare the amount of changes and new features then to now with the jumps between versions having a lot more changes and improvements.
I can assure you that a lot of work goes into the game each version. Probably a lot more than you realise and we've always got loads of ideas (too many to include) with each version.
I have cm 3 and 00/01. The difference is immense. There's twice as much leagues to start. Player option are greater, and much more.
I do think there should be more things to say in the media though. After applying for the Sevilla job I didn't have an option to say something like, "I don't want to leave, but want to further my career", or something like that. The options were crap and after choosing the "no comment", option, I was sacked!
Personally, i would rather wait a year without FM for the game to come back quicker and stronger than its predecessor. so the development team can include every little idea they can and straighten out all the kinks, ready for the brand spanking one
Originally posted by Gauvner:
Personally, i would rather wait a year without FM for the game to come back quicker and stronger than its predecessor. so the development team can include every little idea they can and straighten out all the kinks, ready for the brand spanking one
It's alright saying that and I understand where you are coming from, but a whole year without a release would hit finances surely. I don't know how much it would affect it, but i'm sure they can't pay their staff less to create a more in depth game.
I think the problem is the amount of good ideas we all have for the game and especially in the wishlist. As Ter says "we've got loads of ideas (too many to include)". I'm as guilty as anyone on these forums of giving the thumbs up to ideas and hoping they are in the game and then being disappointed, but if we are realistic about it, wehave no idea how hard it would be to implement and how difficult it would be to decide which was best.
There's hundreds and hundreds of ideas in the wishlist and ultimately some people are going to be disappointed that what they think is essential isn't included. If we had our way there would be 100's of changes, but I wouldn't fancy the job of trying to create them and implement them properly.
As far as i'm concerned, :thup: Si. I understand where everyones coming from re: new features, but I think we all have to understand the amount of work that goes into creating those features.