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Old 06-24-2008, 08:38 PM   Contraversial Topic Post #11
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Quote:
Personally, i would rather wait a year without FM for the game to come back quicker and stronger than its predecessor. so the development team can include every little idea they can and straighten out all the kinks, ready for the brand spanking one
We probably couldn't include everything we wanted to in two years either.
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Old 06-24-2008, 08:42 PM   Contraversial Topic Post #12
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Quote:
Originally posted by Nomis07:
<BLOCKQUOTE>Originally posted by Gauvner:
Personally, i would rather wait a year without FM for the game to come back quicker and stronger than its predecessor. so the development team can include every little idea they can and straighten out all the kinks, ready for the brand spanking one
It's alright saying that and I understand where you are coming from, but a whole year without a release would hit finances surely. I don't know how much it would affect it, but i'm sure they can't pay their staff less to create a more in depth game.
</BLOCKQUOTE>

Oh i realised that the finances would drop as soon as i hit post. Thats one of the downsides to having a game nearly 2 year-realeases financial issues. Shame really but its money. I know i wouldnt work for less .

Also i know where your coming from with the wishlist, i thinki every member on these forums are guilty of wishing something be implimented i for one.

Some people will be dissapointed but i think that there should deffinatly be some interaction with the Mods or even Developers on the forums making themselves known to the public, so we can atleast try to relate to how much work is done.

I would love it if a brilliant idea is drawn up and then a Developer replys stating the effort and time consumption involved whilst still being human about it. If you get me that is.
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Old 06-24-2008, 08:46 PM   Contraversial Topic Post #13
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Quote:
Some people will be dissapointed but i think that there should deffinatly be some interaction with the Mods or even Developers on the forums making themselves known to the public, so we can atleast try to relate to how much work is done.

I would love it if a brilliant idea is drawn up and then a Developer replys stating the effort and time consumption involved whilst still being human about it. If you get me that is.
The problem with being so open like that is that it lets the whole world know what we're working on. That's why everything is quiet until we make official announcements.

It would be great to have the community and stuff more involved in the game making process but we don't want to give the game away too early.
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Old 06-24-2008, 08:46 PM   Contraversial Topic Post #14
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Quote:
Originally posted by Ter:


We probably couldn't include everything we wanted to in two years either.
All the more reason to go back to seasonal update releases or bring "filler" releases between full releases.

I understand SI depend ona yearly release but I'm beging to question whether it's worth buying the seasonal release because

1) I can still enjoy playing a release for a long time (which is testiment to how playable the game is as a standard release)

2) As a long term fan of the series (93 onward) the last 5 releases have been quite similar and we havent seen a massive jump forward sicne the 2d Match engine.

Not critising, just saying I feel I could have probably get away with buying every second or even 3rd year release and would have probably jsut prefered a seasonal data update. Again I can understand SI's financial reasons for not doing this.
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Old 06-24-2008, 09:02 PM   Contraversial Topic Post #15
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That's your choice Box. If you don't feel the game is worth buying every year then that's fair enough.

It's up to us to make a game good enough for people to buy it each year and that's what we try our hardest to do.

Quote:
All the more reason to go back to seasonal update releases or bring "filler" releases between full releases.
I wouldn't agree. We've got a hell of a lot of ideas we would like to include and it wouldn't make sense to just stop releasing and do them. By the time we did that we would have even more ideas. We're still able to work on long term things as well.
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Old 06-24-2008, 09:11 PM   Contraversial Topic Post #16
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It is natural that the longer something goes on for the less easy it is to keep making giant steps forward with each release. Indeed, if you are making giant steps forward every single time then implicitly that means the previous releases were seriously lacking!

I don't agree with the idea of laziness on SI's part though - there are so many ideas that can be added, some which I imagine get partially added (or at least some process taking some portion of time considering how/whether an idea can be added) and then some reason found why it won't work or needs a lot more effort to get working. Everyone has different ideas on what they want and what they see as the flaws and priorities so it is never going to please everyone.

I find team talks add very little to my enjoyment and add a huge amount to my irritation at the game, but I assume the consensus is that they are a good addition (whilst obviously having room for improvement). Media interaction is lacking certainly, but since there is always a neutral option to just ignore media comments that has no good nor bad effect that doesn't bother me so much as things that a compulsory like team talks.

I can't stop myself from buying every new version when it comes out even though sometimes it takes time for me to get into it (e.g. I went back to FM07 constantly for the first 3-4 months of FM08 because I just couldn't get into it before the final patch). When FM08 came out my resolve to not go out and buy it immediately lasted exactly as long as it took for me to head to a game shop in my lunch break on the day it was released :o
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Old 06-24-2008, 09:16 PM   Contraversial Topic Post #17
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I don't think seasonal updates are the way to go, there are still a lot of people who don't even know anything about patches etc and carry on with the game oblivious to updates available, they may be left at a disadvantage.

I actually think that people would be more receptive to a fully working out of box game with no need for a patch than a game with a load of new additions.
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Old 06-24-2008, 09:21 PM   Contraversial Topic Post #18
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Quote:
Originally posted by Ter:
That's your choice Box. If you don't feel the game is worth buying every year then that's fair enough.

It's up to us to make a game good enough for people to buy it each year and that's what we try our hardest to do.

<BLOCKQUOTE>All the more reason to go back to seasonal update releases or bring "filler" releases between full releases.
I wouldn't agree. We've got a hell of a lot of ideas we would like to include and it wouldn't make sense to just stop releasing and do them. By the time we did that we would have even more ideas. We're still able to work on long term things as well. </BLOCKQUOTE>


Just out of curiosity what is the best idea you have heard being bantered round the SI HQ that hasn't been implemented into the game? Why was this idea not implemented when manager "sons" (lol) was ?
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Old 06-24-2008, 09:21 PM   Contraversial Topic Post #19
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Quote:
Originally posted by Nomis07:
I don't think seasonal updates are the way to go.
That's what we have all been buying since CM 4 though, or so it seems.
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Old 06-24-2008, 09:25 PM   Contraversial Topic Post #20
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At the end of the day FM08 is by far the best Football Simulation game.

I think with the introduction of the Match Engine in CM4 and the evolvement and development to CM 03-04, FM05, FM06, FM07 and FM08 has been drastic from SI's point of view but perhaps not ours.

I fully trust in SI to get it right and continue the trend of developing an utterly playable and enjoyable Football experience.

The only time they didn't was CM4 and if you compare CM4 and CM 01-02 you will see why.
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