Quote:
Originally posted by paz:
I think you are being a bit hasty Justified. There seem to have been a fair few tweaks in the engine if you ask me which might result in certain theories having to be re-examined.
|
And those tweaks are...? And why should they result in theories being rexamined...?
Anyway, I haven't played many matches on the demo, but here's an observation or two:
- I played a friendly against a team that used a sweeper. At the mo, I can't remember if it was a 1-4-3-2, or a 1-3-4-2, but in any case, I think that was a new opp formation for us to deal with. Can anyone else confirm if this one ever showed up on a comp controlled team in 06?
- Timewasting seems to be more apparent this time around. One of my players blatantly ran to the flag and more than once a player would just stand there with his foot on the ball, waiting for the opp to come at him.
- And one of the 'hints and tips' that flash on the screen when you hit 'continue' said something to the effect of 'Use timewasting near the end of a game to kill it off. But be careful and don't use it too early.' For the people that use higher timewasting all throughout the match -- is this hurting your team's play?
- Opps still go to the 4-2-4 in the closing minutes when they're chasing a lead, but my remedy from 06 -- a mentality around 8, keeping fullbacks back (fws on rarely), making passing more direct, and ticking counterattack -- resulted in goals for the opp two games out of three.
- There was a lot of discussion for 06 about how marking was pretty problematic. Anyone have any observations about the effects of man vs. zonal, and/or tight marking? (I don't.)
And finally, so far I'm using the same tactical settings I used in 06. (And yes, Justified, I'm also a bit disappointed that the tactical options seem more or less exactly like 06.) But in any case, one of the biggest questions that needs answering is: does using your old 06 tactics work, or do you need to change your tactical approach for 07?