| » Stats |
Members: 104,086
Threads: 85,032
Posts: 1,031,315
Top Poster: Karky (9,548) | | Welcome to our newest member, johnhomer236 | |
If you register for free, you will be able to post threads, vote on polls and lots more. If you have problems with the registration or logging in, please contact the administrator.
 | |
02-15-2008, 10:29 AM
|
8.0.2 player stats go down like hell Post #81 | | Registered User
Join Date: Apr 2007
Posts: 0
Rep Power: 0 | Quote:
Originally posted by PaulC:
Ok folks, I'll tell you exactly what is happening here.
If you are seeing a drop in some of your players' attributes after a short time playing 8.0.2, then its because we have modified the CA-attribute balance slightly. The algorithm we used in FM2008 was less harsh than the one in FM2007, and this was contributing to some of the flaws in the match engine, with an overload on certain types of attacking player. As a result we have modified the algorithm for 8.0.2 to be a halfway point between 7.0.2 and 8.0.1.
To clarify, its not training related, and it has no bearing on player CA progression over time. That doesnt mean progression hasnt been tweaked itself, because it has but that is a separate issue.
Cheers,
Paul
ps The reason you see the red arrows is simply that the game *thinks* training has modified the attributes, but you can ignore the initial red arrows because its down to something else.
| So does this mean that we can expect our younger players to increase again in the future after the initial decline (PA permitting)?
|
| |
02-15-2008, 10:34 AM
|
8.0.2 player stats go down like hell Post #82 | | Registered User
Join Date: Feb 2007
Posts: 0
Rep Power: 0 | Quote:
Originally posted by PaulC:
Ok folks, I'll tell you exactly what is happening here.
If you are seeing a drop in some of your players' attributes after a short time playing 8.0.2, then its because we have modified the CA-attribute balance slightly. The algorithm we used in FM2008 was less harsh than the one in FM2007, and this was contributing to some of the flaws in the match engine, with an overload on certain types of attacking player. As a result we have modified the algorithm for 8.0.2 to be a halfway point between 7.0.2 and 8.0.1.
To clarify, its not training related, and it has no bearing on player CA progression over time. That doesnt mean progression hasnt been tweaked itself, because it has but that is a separate issue.
Cheers,
Paul
ps The reason you see the red arrows is simply that the game *thinks* training has modified the attributes, but you can ignore the initial red arrows because its down to something else.
| First to say that english is not my language, but after reading this twice I still dont understand.
This means what? My best player with 18-19 in speed, acc., heading,composure and jumping droped his ratings to 16-17 and will not gain them back in those positions, but rather in some other areas or what?????????
|
| |
02-15-2008, 10:36 AM
|
8.0.2 player stats go down like hell Post #83 | | Newb
Join Date: Sep 2007
Posts: 0
Rep Power: 0 | Quote:
Originally posted by CoskuN OzdemiR:
Hi Flibby7
Im sorry, is your game skin name please. Because very nicein dowland
| Hi there CoskuN, the skin is called "Flex", you can download it from www.sortitoutsi.net and other various Football Manager websites.
Thank you for the reply Paul C, it's nice to hear a reason why it is happening. I have a couple of questions but I've no doubt they'll be answered soon by other people, one was already asked in the post above this one so I'll just keep and eye on this thread.
|
| |
02-15-2008, 10:47 AM
|
8.0.2 player stats go down like hell Post #84 | | Registered User
Join Date: May 2007
Posts: 0
Rep Power: 0 | Quote: |
Originally posted by Asmodeus:So does this mean that we can expect our younger players to increase again in the future after the initial decline (PA permitting)?
| It has no effect on their ability to improve. Quote:
Originally posted by flibby7:First to say that english is not my language, but after reading this twice I still dont understand.
This means what? My best player with 18-19 in speed, acc., heading,composure and jumping droped his ratings to 16-17 and will not gain them back in those positions, but rather in some other areas or what?????????
| It means the new algorithm considered his attributes too high for his CA, and adjusted them. If he improves, then his attributes in general will rise....obviously which attributes change depends on his position, his age and his training regime.
A quick rule of thumb for attribute progression:
- Mental attributes grow through career
- Technical may grow less as they are essentially "natural". Training can improve them to a degree.
- Some physical attributes ( eg jumping, strength, stamina ) can grow when a player is young.
- Some physical attributes ( eg stamina, pace, acceleration ) will start to drop when a player hits a certain age.
Each attribute is worth X CA points for each player, depending on his position(s). So for each rise, there should be a CA increase. If his CA is maxed out, each rise will see a fall elsewhere. And vice versa.
I wont give any more away than that, as its mainly common sense anyway |
| |
02-15-2008, 10:53 AM
|
8.0.2 player stats go down like hell Post #85 | | Registered User
Join Date: Feb 2007
Posts: 0
Rep Power: 0 | Quote:
A quick rule of thumb for attribute progression:
- Mental attributes grow through career
- Technical may grow less as they are essentially "natural". Training can improve them to a degree.
- Some physical attributes ( eg jumping, strength, stamina ) can grow when a player is young.
- Some physical attributes ( eg stamina, pace, acceleration ) will start to drop when a player hits a certain age.
| Now I'm confused, this sounds like not many attributes can increase much through training, unless my lack of caffeine is stopping me from comprehending properly.
|
| |
02-15-2008, 10:56 AM
|
8.0.2 player stats go down like hell Post #86 | | Registered User
Join Date: May 2007
Posts: 0
Rep Power: 0 |
Good training can help all attributes that the training schedule emcompasses. Bad training, or a lack of it ( injury etc ) may see them drop.
The positive trends I mention above require a player to be in training to work. The better the training in relation to each attribute, the more likely you will see the positive trends.
|
| |
02-15-2008, 10:59 AM
|
8.0.2 player stats go down like hell Post #87 | | Registered User
Join Date: Feb 2007
Posts: 0
Rep Power: 0 | Quote:
Originally posted by PaulC:
Good training can help all attributes that the training schedule emcompasses. Bad training, or a lack of it ( injury etc ) may see them drop.
The positive trends I mention above require a player to be in training to work. The better the training in relation to each attribute, the more likely you will see the positive trends.
| Ah okay I got you now...I'll go get me that coffee I think  Thanks for the clarification.
|
| |
02-15-2008, 11:00 AM
|
8.0.2 player stats go down like hell Post #88 | | Joe Blow
Join Date: Mar 2008
Posts: 1
Rep Power: 0 | Quote: |
- Technical may grow less as they are essentially "natural". Training can improve them to a degree.
| Does this mean that new youngsters will have slightly better starting attributes in the technical section to compensate for the lesser growth?
|
| |
02-15-2008, 11:00 AM
|
8.0.2 player stats go down like hell Post #89 | | Newb
Join Date: Jan 2008
Posts: 0
Rep Power: 0 |
Thanks Paul for the quick reply. 
So, the players that we possess in our squad are just as good as they were in 8.0.1?
We just have to ignore the training arrows for a while?
|
| |
02-15-2008, 11:01 AM
|
8.0.2 player stats go down like hell Post #90 | | Registered User
Join Date: Apr 2007
Posts: 0
Rep Power: 0 |
I have a saved game, I just started with season 27 of my salernitana game,
I'm 27 seasons the manager of salernitana, from serie c to serie A
So, I don't install the patch
Please SI fix this terrible bug
:thdn:
|
| |  | | | Thread Tools | | | | Display Modes | Linear Mode |
Other threads in forum Football Manager | | Thread | Date | Thread Starter | Replies | Last Post | editing idear
editing idear: when i get the game tommorow i am thinking of...
| 01-03-2008 | LIVIforLife | 2 | 01-03-2008 01:03 PM | FM07 Finances; Expenditure; Other? WTF?
FM07 Finances; Expenditure; Other? WTF?: I'm still on FM07 (and for the first time, doing...
| 11-26-2007 | Starr_Man5 | 4 | 11-26-2007 07:58 PM | Patch Question regarding data update?
Patch Question regarding data update?: Will there be an option to have the patch without...
| 11-21-2007 | Jester James | 2 | 11-21-2007 08:28 PM | Quick question
Quick question: Me and a friend are playing an online game... my...
| 11-07-2007 | adamrtodd | 2 | 11-08-2007 03:54 PM | Players....Help!!!
Players....Help!!!: Hi...I'm new to the forum so look after me...
| 12-28-2006 | Ben Willsy | 2 | 12-29-2006 03:26 PM | | » Online Users: 20 | | 0 members and 20 guests | | No Members online | | Most users ever online was 2,128, 07-21-2008 at 08:27 PM. | |