Cheers for that. :thup:
It makes sense what you're saying about too many lines. The 'overloading' thing had been mentioned before but I never looked at the number of lines for the individual goal celebrations.
The only four goals that I know caused freezes were all 3-liners. And there's very few three lines commentaries in the game outside goals - there's never time during normal action - so that could explain why it only freezes at a goal.
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by gillskill:
Now this might be solution, but it will take those having a problem to give it a go. I got rid of the 'jerkyness' by changing the match_sounds file - by changing the pre-cache flag for all sound events, eg from 0,1,2,0 to 0,1,2,1.
This means, as I understand it, that the sound file isn't getting called up each time the event happens and so the match engine can get on with showing the commentary. <HR></BLOCKQUOTE>
I understand how to edit the sound file but not the rest. Each time the event happens? Doesn't it only happen once?
Nice one though. Think this could well be it.