Also, when it does finally go through it's going to cause a huge headache for SI. Questions such as whether to even keep Ebbsfleet playable, for a start. And if so, for how long would they be unplayable? Until the club gets taken over?
And for thos eof you who wonder why Ebbsfleet would be unplayable, it's easier than the other option to keep the Ebbsfleet experience realistic, which would involve disabling most of the game's features, including tactics, team selection, transfers, hiring and firing of staff, etc.
You'd literally have to only be in charge of training. So you'd only have access to one screen.
|