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05-04-2005, 07:10 PM
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Now this shows promise..... FM2005 Modifier(Beta 1017) Post #41 | | Joe Blow
Join Date: Feb 2008
Posts: 0
Rep Power: 0 | Quote:
Originally posted by dz3:
<BLOCKQUOTE>
1. playing attribute drop down after modified, you can try to raising the 'current ability' value.
| SO does this confim that attributes do drop like MCFM does? </BLOCKQUOTE>
Some one tell me it does. The reasons maybe SI had made some changing in game engine.
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05-04-2005, 08:17 PM
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Now this shows promise..... FM2005 Modifier(Beta 1017) Post #42 | | Newb
Join Date: Oct 2007
Posts: 0
Rep Power: 0 |
Have you experienced it (dramatic attribute drops) using the FMM editor?
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05-04-2005, 08:19 PM
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Now this shows promise..... FM2005 Modifier(Beta 1017) Post #43 | | Joe Blow
Join Date: Dec 2007
Posts: 0
Rep Power: 0 | Quote:
Originally posted by FootyFanatic2:
Ive edited what i want saved the editor, saved the game, pressed continue but it still hasn't done anything.
How lond does it take for the changes to take effect?
Great editor by the way
| What ^ said.... Doing it the method ( i think it was ozzie mentioned ) doesnt make any changes to my fm game, however i found when saving first within FMM then within fm itself and closing it down and reopening and loading up my game the changes had happened..
Odd ?
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05-04-2005, 08:30 PM
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Now this shows promise..... FM2005 Modifier(Beta 1017) Post #44 | | Newb
Join Date: Sep 2007
Posts: 0
Rep Power: 0 |
Can you create players?
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05-04-2005, 08:40 PM
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Now this shows promise..... FM2005 Modifier(Beta 1017) Post #45 | | Newb
Join Date: Oct 2007
Posts: 0
Rep Power: 0 | Quote:
Originally posted by Josh Bad:
Can you create players?
| Of course not.
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05-04-2005, 10:41 PM
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Now this shows promise..... FM2005 Modifier(Beta 1017) Post #46 | | Joe Blow
Join Date: Dec 2007
Posts: 0
Rep Power: 0 |
what a sh*t .. the bug mentioned before about setting players atts to 1 and such like.. and changing their nationality etc .. it got me as well, although, i dont recall saving it with the changes so i dont know how its managed to screw my game up, serves me right for not backing up my savegame, yes.. but then how could i have foreseen it happening even though i didnt save it.. ah well..
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05-04-2005, 11:58 PM
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Now this shows promise..... FM2005 Modifier(Beta 1017) Post #47 | | Newb
Join Date: Oct 2007
Posts: 0
Rep Power: 0 |
How did it set everything to "1"??? You mean every single stat was set to 1 :eek: ?
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05-05-2005, 12:10 AM
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Now this shows promise..... FM2005 Modifier(Beta 1017) Post #48 | | Joe Blow
Join Date: Dec 2007
Posts: 0
Rep Power: 0 |
Hopefully this will work :
Heres a picture of the profile of the player who was messed up .. Billy Jones |
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05-05-2005, 12:13 AM
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Now this shows promise..... FM2005 Modifier(Beta 1017) Post #49 | | Newb
Join Date: Oct 2007
Posts: 0
Rep Power: 0 |
Holy crap. What values did you set it at? If you go over 127, guarenteed that it'll screw up. Keep that in mind.
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05-05-2005, 12:46 AM
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Now this shows promise..... FM2005 Modifier(Beta 1017) Post #50 | | Joe Blow
Join Date: Dec 2007
Posts: 0
Rep Power: 0 | Quote:
Originally posted by dz3:
Holy crap. What values did you set it at? If you go over 127, guarenteed that it'll screw up. Keep that in mind.
| This is what im saying.. i DIDNT DO ANYTHING it was this modifier that messed it up..
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