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Old 02-14-2008, 05:25 PM   8.0.2 - Ask assistant advice on teamtalk Post #11
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I've always understood it, and Paul C confirmed this (and I think it is in the hints pop up in the game somewhere) that setting the team talk to none should be used very sparingly because it's equivalent to not turning up in the dressing room at half time.

So 2-0 a talk of 'none' would mean that you were so angry you decided not to bother turning up.

Or has this changed now?
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Old 02-14-2008, 05:28 PM   8.0.2 - Ask assistant advice on teamtalk Post #12
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Quote:
Originally posted by Si BHA:
<BLOCKQUOTE>Originally posted by isuckatfm:
Since you are part of the testing team I would be grateful if you could explain to me how players interpret the 'none' selection?

Do players interpret 'none' based on the match circumstances?

For example:-

Scenario 1: they are performing poorly so I select 'none' to show that I am beyond angry and so annoyed that I can't even be bothered entering the 'virtual' dressing room to give them the hair dryer treatment

Scenario 2: as Hawshiels suggested the team are performing well and I use 'none' as if to say 'keep on doing what you are doing'.

Do players recognise the distinction or is there a generic interpretation of 'none' by the players independent of circumstances? This ambiguity in team talks is a source of frustration and a bit of clarity on how players interpret my 'virtual emotions' would be greatly appreciated.
Scenario 2. Nothing specific is said. </BLOCKQUOTE>

:thup: Thanks for a very speedy response. Great!
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Old 02-14-2008, 05:37 PM   8.0.2 - Ask assistant advice on teamtalk Post #13
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:thup: for the reply Si BHA. On reading my original post it came across as a bit of a smarmy moan which wasn't the intention at all, so if I offended you my apologies (but since you work in the testing team and in the bugs forum you've got thicker skin than a rhino )
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Old 02-14-2008, 05:50 PM   8.0.2 - Ask assistant advice on teamtalk Post #14
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Quote:
Originally posted by Si BHA:
<BLOCKQUOTE>Originally posted by isuckatfm:
Since you are part of the testing team I would be grateful if you could explain to me how players interpret the 'none' selection?

Do players interpret 'none' based on the match circumstances?

For example:-

Scenario 1: they are performing poorly so I select 'none' to show that I am beyond angry and so annoyed that I can't even be bothered entering the 'virtual' dressing room to give them the hair dryer treatment

Scenario 2: as Hawshiels suggested the team are performing well and I use 'none' as if to say 'keep on doing what you are doing'.

Do players recognise the distinction or is there a generic interpretation of 'none' by the players independent of circumstances? This ambiguity in team talks is a source of frustration and a bit of clarity on how players interpret my 'virtual emotions' would be greatly appreciated.
Scenario 2. Nothing specific is said. </BLOCKQUOTE>

And what about Scenario 1?
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