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Skinning Hideout

Use this forum to help edit the cosmetic side of Football Manager.


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Best 5 club teams in history of Football:
Liverpool 1977-1978 - 100.00%
1 Vote
Real Madrid 1956-1960 - 0%
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Juventus 1985 - 0%
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Milan 1989-1990 - 100.00%
1 Vote
Ajax 1971-1973 - 0%
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Santos 1962-1963 - 0%
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Torinho 1940's - 100.00%
1 Vote
Ajax 1995 - 0%
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Flamengo 1981 - 100.00%
1 Vote
Benfica 1961-1962 - 100.00%
1 Vote
Total Votes: 1
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Old 11-17-2007, 12:50 AM   Threshold Post #1
 
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Bathory is infamous around these parts
Default Threshold

How can I change the threshold attribute colour in the original skin?

Example: I want the excellent attribute to start from "15". How can I do that?
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Old 11-17-2007, 07:16 AM   Threshold Post #2
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It's in ...\panels\player profile.xml

Open the file from inside your favorite text editor, or right-click on the filename and "edit". Doible-clicking on the file will not work.
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Old 11-19-2007, 05:45 AM   Threshold Post #3
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Where is the 'panels' folder? I don't see it.
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Old 11-20-2007, 05:15 PM   Threshold Post #4
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If you have downloaded a skin, it's in there. ...\mydocs\si\fm08\skins\skinname\panels

If not, you'd have to make one in mydocs\si\fm08 and put

<panel title="Player Profile Panel">

<!-- PANEL PROPERTIES -->

<!-- attribute colouring -->
<integer id="exca" value="17" /> <!-- excellent threshold -->
<integer id="excn" value="13" /> <!-- normal threshold -->
<integer id="excl" value="9" /> <!-- low threshold -->

<!-- Set Current View -->
<integer id="current_view_menu" value="attv" />

<!-- MAIN AREA -->
<layout class="stick_to_sides_attachment" alignment="all" inset="0" />

<container class="titled_box" id="tibx" title="Player Profile">
<layout class="arrange_vertical_attachment" alignment="bottom, extend" offset="0" gap="4"/>
<layout class="stick_to_sides_attachment" alignment="horizontal" layout_children="true" inset="0" />
<layout class="stick_to_sides_attachment" alignment="all" inset="0" />

<!-- buttons area -->
<container id="btna" embed_in_frame="true">

<layout class="arrange_horizontal_attachment" alignment="right" embed_in_frame="true" gap="0" offset="4"/>
<layout class="stick_to_sides_attachment" alignment="top" inset="0" layout_children="true" embed_in_frame="true"/>
<layout class="stick_to_sides_attachment" alignment="top,right" embed_in_frame="true" inset="4"/>

<layout class="fit_children_attachment" alignment="vertical" embed_in_frame="true"/>
<layout class="fit_children_attachment" alignment="horizontal,fill" embed_in_frame="true"/>

<!-- player view menu -->
<widget class="embedded_popup_button" id="attv" text="Views[COMMENT: embedded popup menu used to change to some alternative views]" sele="attr" auto_size="horizontal" fixed="true" auto_tick_exclusive="false" embed_in_frame="true" appearance="menu/embedded/view" save_current_state="true" save_default_state="true">
<list id="items">
<!-- ids match the multi-box individual panel ids below! -->
<record id="over" name="Overview[COMMENT: player profile view menu item: Overview (polygon)]" />
<record id="attr" name="Attributes[COMMENT: player profile view menu item: attributes]" />
<record id="----"/>
<record id="shtr" name="Show recent attribute changes[COMMENT: text on player_profile panel to toggle the attribute change arrows RE-TRANSLATE FOR FM2008]" event_id="shtr" />
</list>

<record id="select_event">
<flags id="event_id" value="mbse" /><!-- the multi-box select event -->
<flags id="event_target" value="pamb" /><!-- the multi-box itself -->
</record>

</widget> <!-- view menu -->

</container> <!-- buttons -->

<!-- Show Training Effects
<widget class="check_box" text="Show recent effects of training[COMMENT: text on player_profile panel to toggle the effects of training]" id="shtr" clke="shtr" auto_size="all" save_current_state="true" save_default_state="true" embed_in_frame="true">
<layout class="stick_to_sides_attachment" alignment="top,right" embed_in_frame="true" inset="7"/>
</widget>-->

<container>
<layout class="arrange_vertical_attachment" layout="-8,-3" offset="0" gap="0"/>
<layout class="stick_to_sides_attachment" alignment="horizontal" layout_children="true" inset="0" />

<container>
<layout class="arrange_horizontal_attachment" offset="0" layout="-3,-6" gap="4"/>
<layout class="stick_to_sides_attachment" alignment="vertical" layout_children="true" inset="0" />

<!-- Personal Details -->
<container id="pdet" file="player profile personal details"/>

<!-- Multi box for different views -->
<container class="multi_box" id="pamb">

<flags id="top_kind" value="group_box" />
<flags id="top_layout" value="horizontal" />
<record id="top_properties">
<flags id="auto_size" value="vertical" />
</record>

<flags id="bottom_kind" value="group_box"/>
<flags id="bottom_layout" value="horizontal" />
<record id="bottom_properties">
<flags id="auto_size" value="vertical" />
</record>

<flags id="contents_kind" value="gbox" />
<flags id="default_item" value="attr" />

<boolean id="save_current_state" value="true"/>

<!-- Attributes Container -->
<container class="group_box" id="attr">
<layout class="arrange_horizontal_attachment" alignment="fill" offset="0" gap="4"/>
<layout class="stick_to_sides_attachment" alignment="vertical" layout_children="true" inset="0" />

<!-- Technical Table -->
<container id="tech" file="player profile technical attributes"/>

<!-- Mental Table -->
<container id="ment" file="player profile mental attributes"/>

<!-- Physical Table -->
<container id="ment" file="player profile physical attributes"/>

</container> <!-- Attributes Container -->

<!-- Attribute Analyser Container -->
<container class="group_box" id="over">
<layout class="arrange_horizontal_attachment" alignment="fill" offset="0" gap="0"/>
<layout class="stick_to_sides_attachment" alignment="vertical" layout_children="true" inset="0" />

<!-- Attribute Analyser -->
<container id="ppaa" file="player profile attribute analyser"/>

</container> <!-- Attribute Analyser Container -->

</container> <!-- Multi box -->

</container>

<container class="player_availability_panel" id="pavl"/>

</container>

<container class="player_stats_panel" id="pstp"/>
</container>
</panel>

this file in it, named "player profile.xml" (no quotes).
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