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Skinning Hideout

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Old 02-11-2008, 09:27 AM   FMM 2.22 Question about wage budgets Post #1
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Default FMM 2.22 Question about wage budgets

Hi Guys

A quick question for anyone who knows a lot about the FMM 2.22 program.

Lets say i had a wage bill of £1m a month and wanted to decrease it cause i was losing money. Which would be best and not case a crash in the game.

(a) Go to all the individual players and drop there wages so i can afford them.
(b) Leave individual players and just drop the wage bill total in the editor to £1. Would the game look at this or the individual amounts to deduct the wage bill.

Cheers
RichG
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Old 02-11-2008, 11:44 AM   FMM 2.22 Question about wage budgets Post #2
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You would need to reduce all the individual wages because the game will just add them up to arreive at your total wage bill.
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Old 02-11-2008, 01:13 PM   FMM 2.22 Question about wage budgets Post #3
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so if i just droped the total to £1 then went out of the editor them re loaded it the figure would be the same?
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Old 02-11-2008, 03:33 PM   FMM 2.22 Question about wage budgets Post #4
 
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In FMM you aren't able to edit the amount of your total wage bill. You can edit your wage budget, but the wage bill (listed underneath "Wage budget" as "Used" in FMM) is read-only.

You could make your wage budget higher, but if you're currently losing money every month, the only way to really rectify it would be to reduce individual player wages.
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Old 02-11-2008, 03:40 PM   FMM 2.22 Question about wage budgets Post #5
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ok. thanks guys
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