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06-15-2005, 10:58 AM
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Ter Help! Player Picture Problem Please Help! Post #1 | | Registered User
Join Date: May 2007
Posts: 0
Rep Power: 0 | Ter Help! Player Picture Problem Please Help!
I am creating the football legends v2 and am adding player pictures, however I am having a problem adding the pictures into the game.
I have followed the guide exactly, used adobe, used the action, ensured the pixels were correct, saved in png format. I edited the xml doc no problem. However the photo's do not show up in game.
One thing I have noticed, is that when I view the photo's in explorer, if you look in thumbnail view the " photo's " are not displayed, just the png file format logo. But with other facepacks, you can actually see the photo.
Also when I attempt to open the newley saved png file adobe returns an error: the internal file signature is incorrect. PLEASE SOMEONE HELP! I can email one of the files if someone would be kind enough to have a look.
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06-15-2005, 11:23 AM
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Ter Help! Player Picture Problem Please Help! Post #2 | | Registered User
Join Date: Apr 2007
Posts: 0
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Are you sure you have saved the png files properly
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06-15-2005, 11:29 AM
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Ter Help! Player Picture Problem Please Help! Post #3 | | Registered User
Join Date: May 2007
Posts: 0
Rep Power: 0 |
I open my original image, draw a square, run your action, picture looks fine.
I click the close sign on the edited photo, asks me if I want to save, i click yes, and type playername.png
in the format/file types drop down menu, there is no png option, just psd pdf psb tif.
What am i doing wrong?
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06-15-2005, 11:39 AM
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Ter Help! Player Picture Problem Please Help! Post #4 | | Registered User
Join Date: Apr 2007
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You have to use Save For Web in Photoshop
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06-15-2005, 11:45 AM
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Ter Help! Player Picture Problem Please Help! Post #5 | | Registered User
Join Date: May 2007
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Ok Ter I have done that and it now displays in thumbnail view, its looking good!
Thanks for your help, I will try it when I get home!
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06-15-2005, 12:06 PM
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Ter Help! Player Picture Problem Please Help! Post #6 | | Newb
Join Date: Oct 2007
Posts: 0
Rep Power: 0 |
Great to see that you are making a secodn version of it, I'm loving number 1 :thup:
If you still have problems with the pictures I will help you if you want and create the picture for you :thup:
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06-16-2005, 11:41 AM
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Ter Help! Player Picture Problem Please Help! Post #7 | | Registered User
Join Date: May 2007
Posts: 0
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Ter, how do I save the pictures as 32 bit rate? I have tried with what you told me, you can see from the skin the game is trying to load the pictures, but nothing is being displayed. I have noticed all other photo's are 32 bit, mine is 8. I have clicked Image/mode there is an 8bit per channel option, 16 bit but the 32 bit is greyed out.
What do i do?
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06-16-2005, 12:39 PM
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Ter Help! Player Picture Problem Please Help! Post #8 | | Registered User
Join Date: May 2007
Posts: 0
Rep Power: 0 | Quote:
Originally posted by leeturner:
Ter, how do I save the pictures as 32 bit rate? I have tried with what you told me, you can see from the skin the game is trying to load the pictures, but nothing is being displayed. I have noticed all other photo's are 32 bit, mine is 8. I have clicked Image/mode there is an 8bit per channel option, 16 bit but the 32 bit is greyed out.
What do i do?
| update: When I open up the original/draft photo, I go to image/mode I click on 16 bit, if I go back to image/mode after, the 32 bit option is available so i click this. When I do the square and run the action I always get the error " command Set not currently availalble "
PLEASE HELP TER!!!
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06-16-2005, 03:01 PM
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Ter Help! Player Picture Problem Please Help! Post #9 | | Registered User
Join Date: Apr 2007
Posts: 0
Rep Power: 0 |
You have to make sure it's in RGB mode and not something like indexed mode.
And if you save the way I told you before then there should be no problems.
You don't need to mess around with 8-bit or 16-bit.
And don't pester me in other topics to reply to this.
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06-16-2005, 03:41 PM
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Ter Help! Player Picture Problem Please Help! Post #10 | | Registered User
Join Date: May 2007
Posts: 0
Rep Power: 0 | Quote:
Originally posted by Ter:
You have to make sure it's in RGB mode and not something like indexed mode.
And if you save the way I told you before then there should be no problems.
You don't need to mess around with 8-bit or 16-bit.
And don't pester me in other topics to reply to this.
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Ter thanks for all your help. I will try not to " pester " you anymore |
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