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Skinning Hideout

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Best 5 club teams in history of Football:
Liverpool 1977-1978 - 100.00%
1 Vote
Real Madrid 1956-1960 - 0%
0 Votes
Juventus 1985 - 0%
0 Votes
Milan 1989-1990 - 100.00%
1 Vote
Ajax 1971-1973 - 0%
0 Votes
Santos 1962-1963 - 0%
0 Votes
Torinho 1940's - 100.00%
1 Vote
Ajax 1995 - 0%
0 Votes
Flamengo 1981 - 100.00%
1 Vote
Benfica 1961-1962 - 100.00%
1 Vote
Total Votes: 1
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Old 10-27-2005, 09:32 PM   what is a "0" for potential ability Post #1
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Default what is a "0" for potential ability

i know that:
-10 = 170-200
-9 = 150-180
-8 = 130-160
-7 = 110-140
-6 = 90-120
-5 = 70-100
-4 = 50-80
-3 = 30-60
-2 = 10-40
-1 = 0-20

but what is 0? does that just mean they are at their maximum?
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Old 10-27-2005, 09:49 PM   what is a "0" for potential ability Post #2
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Random if I remember correctly. I probably don't though.
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Old 10-27-2005, 09:58 PM   what is a "0" for potential ability Post #3
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thanks for the almost answer dan
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Old 10-28-2005, 09:02 AM   what is a "0" for potential ability Post #4
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I *think* it means it hasn't been researched.

Only a 'think' though, unfortunately I'm not a reesearcher so I couldn't give a definitive answer...
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Old 10-28-2005, 09:33 AM   what is a "0" for potential ability Post #5
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0 means that the game will randomly assign a potential ability to that player from 1 to 200 I guess.
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Old 10-28-2005, 12:00 PM   what is a "0" for potential ability Post #6
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thanks guys
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Old 10-28-2005, 12:11 PM   what is a "0" for potential ability Post #7
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Quote:
Originally posted by jase19:
i know that:
-10 = 170-200
-9 = 150-180
-8 = 130-160
-7 = 110-140
-6 = 90-120
-5 = 70-100
-4 = 50-80
-3 = 30-60
-2 = 10-40
-1 = 0-20

but what is 0? does that just mean they are at their maximum?

it does mean random, 110%
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Old 10-28-2005, 12:12 PM   what is a "0" for potential ability Post #8
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Quote:
Originally posted by Matt Jones:
I *think* it means it hasn't been researched.

Only a 'think' though, unfortunately I'm not a reesearcher so I couldn't give a definitive answer...
Well, it's not so clear cut. The default is 0, yes. But being left at the default doesn't mean that it wasn't looked at.
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Old 10-28-2005, 12:46 PM   what is a "0" for potential ability Post #9
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Quote:
it does mean random, 110%
Any takers for 125%???

Thanks for clearing that one up. Shame on you Matt for thinking that the researcher like leaving lots of empty holes in stats!
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Old 10-28-2005, 03:06 PM   what is a "0" for potential ability Post #10
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Quote:
Originally posted by Dan Atkinson:
<BLOCKQUOTE>it does mean random, 110%
Any takers for 125%???

Thanks for clearing that one up. Shame on you Matt for thinking that the researcher like leaving lots of empty holes in stats! </BLOCKQUOTE>
Well, it certainly looks like they do. In south america you even have players without a single attribute - not even positional - yet with extremely high PA. Go figure.

The entire random generated ability/attribute system is shoddy and needs a rehaul desperately. I'm amazed, not in a good way, something that easy to implement has eluded SI for this long.

As for the random "0" PA, I assume there's an exponential factor in calculating the final 1-200 outcome, with miniscule chance of the latter (much, much less than .5% as would have been with even distributed chances).
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