Why is the forum filled with discussions about tactics and player attributes needed, whilst you merely find a discussion about training and the coaches attributes needed?
It is obvious to us all that this is one of the most important aspects of managing a club. It makes a difference both for small and big clubs, if this area of club management is succesful. The short-term effects mainly consists of reducing injuries and to further support your style of play on the pitch. The long-term effects consists of developing youngster from your club into first team players, as well as to a strong degree developing players suitable for your desireed style of play.
Developing good players makes your tactics work better, as well as making more of your players attractive for other clubs. Both of these aspects gives your club financial benefits.
The answer to what I asked in the first sentence of this topic, I believe is that since the days of Lyssien there has not been a thorough experiment and a real discussion about this. Because this is a huge task, to huge for me/one person to take on alone. It takes a longer time to get comfirmation on what you are doing with training. For tactics you see results much sooner. With traing the time perspective for measuring your results takes years. This leads to atleast me not experimenting as much, as I would like to.
What I am interested in is for other members of this forum to participate and help experiment to find out more about training and what is needed from the coaches and physios.
To narrow it down we could concentrate on making a training system that works for squads with 16-18 players in the different squads. This should ensure that the training system should suit smaller clubs and also the managers of bigger clubs could use it. Also limiting the number of players in your different squads to this number, ensures that players in all your squads get their share of match practice. Which itself is needed for them improving their attributes.
Also the tempo you use in matches has an direct approach on how intensive your training should be. The training system should suit High/Normal/Slow tempo tactics. Already from here it is clear that the training schedules shouldn`t be above medium intensity for the overall workload. This due to the squad size and tempo used for matches. This is the only limit given when making a training system. When we get the overview of training, we could much more easily adapt what we have learned, into making training systems without these limits.
What would be essential to learn more about is, how/which of the coaches/physios coaching/mental attributes makes a player improve/reduce injuries/effects of morale.
Which intensity in the different training categories is needed for a player to improve the different attributes, also the amount of injuries should be linked with the intensity.
What affects have the training facilities on the players improvement.
A chapter of its own is everything that has to do with your youths/youth academy. What attributes are important for your youth coaches, to get promoted the type of players you want. The last regarding both attributes of the player and their personality. The youth schedules and generally the rest of your backroom staff will also influence this, I think.
This might seem rather intricate to acchieve, surely we would all be a little wiser if we could explore this further than the manual and the in-game hints.
Important to note, is that I am not interested in solely assumptions, your thoughts should be backed with arguements that should conclude what you believe. Print screen and keep track of the players attributes.
I can start off a little later to get us starting. Also as we progress, everything that the majority of the people participating in this discussion concludes with, I will post in another post. To make it easier to keep track for people new to the topic.