Dan (SensibleD) has been working on it. I've so far had limited contact with it. Not just because process memory editing isn't among my finer skills :p but also because, for previous versions, I didn't even touch the code. I was someone who knew (still does know) a lot about ArtMoney and its tables because I love messing with the game. I wrote tables for most of my games at home. GTA 3 and VC were the most popular ones though... I digress...
This years, its changing a bit with regards to the code. MCFM06 will initially be released as .net 1.1 compliant. Later on, we are planning on releasing it for .net 2.0 once we believe that it has been widely spread.
If you don't know what .net is, then don't worry for now. Let Windows Update run and that should pick it up if you haven't got it.
Tony... I would never be that cruel!
Keyser... I guess after playing this game for as long as we have (and I'm sure you have judging by your membership length) that you want to give something back.
Even though that SensibleD now has a wife, two kids, a very demanding job and his nickname is almost meaningless to newer members! :p