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12-05-2006, 04:20 PM
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Ab****ley Unrealistic Post #31 | | Newb
Join Date: Dec 2007
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thats wot i dont like at the moment. the mind games and talk before match seems so much more important. u can have the totally wrong tactics, but if u get them fired up, u get that spectacular performance from 1 key player and win.
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12-05-2006, 04:49 PM
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Ab****ley Unrealistic Post #32 | | Registered User
Join Date: Jun 2006
Posts: 55
Rep Power: 4 |
I have learned that by watching full mathes, say about 5 in total, you get to know your teams strenghts and weaknesses, and you can adjust tactics t suit your players.
Like for instance, instead of giving your players a lot of creative freedom, i dont because they seem to dragged out of position a lot, so i paly low creative freedom and it works wonders.
Barrows on full backs is also a good tip too.
Small changes usually do the trick beter than making massive changes. Not formation wise, just team instrcutions, player instrcutions i mean.
There are a few good threads around, and i have sat and read over some of them about 5 times now, and everytime i go back and have another read, i always seemed to pick up another tip, somthing i have missed before.
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12-05-2006, 04:50 PM
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Ab****ley Unrealistic Post #33 | | Registered User
Join Date: Apr 2007
Posts: 0
Rep Power: 0 | Quote:
Originally posted by nic9394:
thats wot i dont like at the moment. the mind games and talk before match seems so much more important. u can have the totally wrong tactics, but if u get them fired up, u get that spectacular performance from 1 key player and win.
| Not if you're up against superior opposition with better tactics.
All you're doing with tactics, team talks, man management is improving the likelihood of a victory. Occasionally luck will go against you and you will lose- as you say the opposition could be realy fired up and you might have been a bit complacent with your settings- but this merely lessens your chances of winning.
Get your tactics sorted first, in pre-season friendlies. Get your assistant to do the team-talks if necessary. Once you've done that, you're less likely to lose irrespective of your team-talks. Then you can work on mastering them, and making your team even harder to beat.
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12-05-2006, 04:55 PM
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Ab****ley Unrealistic Post #34 | | Newb
Join Date: Aug 2007
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Originally posted by Cleon:
<BLOCKQUOTE>It takes me on average 29 hours of playing time to complete a season. That's a lot of time, and I don't really have it anymore.
| Wow that is long, how come so long if you don't mind me asking? </BLOCKQUOTE>
I am also having the same problem if i am honest, it takes me on average just over the 24 hour mark to compelte a whole season, which is a ludicrus amount of time, but i spend ages having the fart arse about with tatics and w/e. Then i find one, a patch is released and i have to go through the process again, unless your either viewing forums focussing constantly, or your name is Arsne then it's pretty hard tbh, i found FM 05 to be the best for me, you could find tatics that would just work, some excellent schedules for training were made if i remember rightly one by you Cleon, but since FM 06 and now FM 07, things are just past the gaming mode, and into sometimes games can be too realistic mode.
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12-05-2006, 05:23 PM
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Ab****ley Unrealistic Post #35 | | Newb
Join Date: Aug 2007
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To be very honest, I think this post is clutching at straws. A lot of people misread their own incompetence on the game for the poor quality of the game - now I'm not saying FM never has flaws, but the match engine is made, remade and forever tweaked and conditioned at SI hence the need for the patches over the years, and it has come to such a quality that it is unfair to simply blame it without looking deeper.
One of the themes in this thread is the 'tactics don't matter as much as SI make them matter in real life!' argument, which I frankly disagree with on the whole. One person mentioned that players have their own intelligence, and for that reason, tactics aren't so important in real life. Well, that's the reason for the Creative Freedom slider. Far to many people I know use a CF setting that is too low to allow players to individually influence the game, and as such come to the conclusion that the game has squeezed out individual player ability. If that was the case why would SI spend so much time, effort and money making sure they have a huge stats database to reflect nearly every professional and semi-professional player in the world?! The player matters.
So, here is my advice: Next time you look at your tactic, put CF to about 10 for all, not too restrictive but not to generous, and see what happens. The natural result will be that players will use their own bonce a bit more and will disregard the tactic when they have a better idea... which is essentially what occurs in real life.
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12-05-2006, 05:23 PM
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Ab****ley Unrealistic Post #36 | | Newb
Join Date: Oct 2007
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I agree, the game has been made just that little bit too realistic. Before their was a host of excellent tactics, but since FM06 I have struggled. I dont have the time to potter abut for hours and hours developing and tweaking tactics and just really want to jump in with a reliable tactic and enjoy the game, but i haven't been able to do that. Im not saying FM 07 is a bad game, but it is too hard for people like me who dont have the time for all the ins and outs.
A shame really, i was even looking at CM 2007 the other day, something I would of never done before :thdn:
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12-05-2006, 05:34 PM
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Ab****ley Unrealistic Post #37 | | Registered User
Join Date: Jun 2006
Posts: 55
Rep Power: 4 | Quote:
Originally posted by Spikester:
I agree, the game has been made just that little bit too realistic. Before their was a host of excellent tactics, but since FM06 I have struggled. I dont have the time to potter abut for hours and hours developing and tweaking tactics and just really want to jump in with a reliable tactic and enjoy the game, but i haven't been able to do that. Im not saying FM 07 is a bad game, but it is too hard for people like me who dont have the time for all the ins and outs.
A shame really, i was even looking at CM 2007 the other day, something I would of never done before :thdn:
| Seems SI cant please everyone, One minute people are complaining the game is'nt realistic enough, now it's too realistic.
God, keep pluging away, you will find a tactic that works for you, But study the players you have in your team first.
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12-05-2006, 05:55 PM
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Ab****ley Unrealistic Post #38 | | Newb
Join Date: Aug 2007
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Frankie never have i stated the game to be unrealistic, i loved all the cm's and the first fm, but fm 06 in my opinion was by far the worst of the series i ever played.
FM 07 i have only stuck with because of the fantasic features added this year, and up until the patch i could find and d/l tatics, but not had a succesful tatic of my own since 05, because i just don't have the time, or patience to sit there for hours making one, which for some people me included it takes just that long, i don't know how long tatics take to make normally. Althoguh i'd say there all different times. Either way i have plugged around for hours upon hours, more time than i've spent on the game itself looking for a succesful tatic.
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12-05-2006, 06:19 PM
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Ab****ley Unrealistic Post #39 | | Newb
Join Date: Oct 2007
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mattie - thats the same as me, i really have spent more time searching for tactics and training than I have playing the game. Bit of a letdown, I also fell FM06 was the worst one I have played next to 07.
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12-05-2006, 06:40 PM
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Ab****ley Unrealistic Post #40 | | Newb
Join Date: Aug 2007
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Originally posted by Spikester:
mattie - thats the same as me, i really have spent more time searching for tactics and training than I have playing the game. Bit of a letdown, I also fell FM06 was the worst one I have played next to 07.
| This is not me whinning btw, just adding to this post, about fm and my thoughts just before someone starts saying i am...
I would like to look at ways to solve the problem, but it gets tiresem doing it every few matches. I am reading through some intresting posts on this section of the forums though.
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