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In real life, there has been a "salary cap" used in both League 1 & 2 which limits the amount a club can spend on wages to a % of its projected income Post #11
I was not aware of the salary cap. But I do feel that if its easy enough to put in and its there in real life then it should be put in for the game.
10-15-2007, 02:38 PM
In real life, there has been a "salary cap" used in both League 1 & 2 which limits the amount a club can spend on wages to a % of its projected income Post #12
Is the salary cap actually a rule or just an agreement between the league and clubs?
The biggest problem isn't really in League One and Two in the game. It's in the Championship (which still hasn't got a cap in real life I believe), when a club that has been in the EPL for a few years comes down. In the game almost all of the players stay on the payroll until their (large) contract runs out rather then moving on to other clubs either immediately or at the end of the first (unsuccessful) season.
10-15-2007, 02:44 PM
In real life, there has been a "salary cap" used in both League 1 & 2 which limits the amount a club can spend on wages to a % of its projected income Post #13
It's definitely a rule, as opposed to an agreement.
It's something I was really hoping would be in the game, as I love managing at Leagues One/Two level, and for this to be implemented is essential.
10-15-2007, 02:49 PM
In real life, there has been a "salary cap" used in both League 1 & 2 which limits the amount a club can spend on wages to a % of its projected income Post #14
Originally posted by Si BHA:
When we research our sides for FM we have to say how much extra finances the club has for transfers/wages.
So in that respect, the wage budgets should be pretty good at the start of the game.
As for the wage cap - it's being looked into.
I appreciate that this is only the 2nd season that the cao has been in operation, (I think), and as such SI might still be investigating.
I thought though that even though the salary cap might not be in the game, that you may have worked a way around it by reducing the wages available at clubs like Barnet.
Unfortunately, they don't seem to have been researched quite as accurately as some of the other clubs at that level .
10-15-2007, 02:58 PM
In real life, there has been a "salary cap" used in both League 1 & 2 which limits the amount a club can spend on wages to a % of its projected income Post #15
Originally posted by Jimbokav1971:
<BLOCKQUOTE>Originally posted by Si BHA:
When we research our sides for FM we have to say how much extra finances the club has for transfers/wages.
So in that respect, the wage budgets should be pretty good at the start of the game.
As for the wage cap - it's being looked into.
I appreciate that this is only the 2nd season that the cao has been in operation, (I think), and as such SI might still be investigating.
I thought though that even though the salary cap might not be in the game, that you may have worked a way around it by reducing the wages available at clubs like Barnet.
Unfortunately, they don't seem to have been researched quite as accurately as some of the other clubs at that level . </BLOCKQUOTE>
You mentioned this in the Data thread didn't you? I suspect Barnet's finances will be more realistic if a data patch is released.
With regards to the cap - there doesn't appear to be anything in the Football League Handbook.
10-15-2007, 03:11 PM
In real life, there has been a "salary cap" used in both League 1 & 2 which limits the amount a club can spend on wages to a % of its projected income Post #16
In real life, there has been a "salary cap" used in both League 1 & 2 which limits the amount a club can spend on wages to a % of its projected income Post #17
What Nicolai said, and the cap was introduced in the past couple of seasons Si.
10-16-2007, 01:09 AM
In real life, there has been a "salary cap" used in both League 1 & 2 which limits the amount a club can spend on wages to a % of its projected income Post #18
Originally posted by Si BHA:
When we research our sides for FM we have to say how much extra finances the club has for transfers/wages.
So in that respect, the wage budgets should be pretty good at the start of the game.
As for the wage cap - it's being looked into.
Great to know!
Quote:
Originally posted by Nicolai:
Great post, Jimbo.
:thup:
Agree 100%. I am fully in favor of realism. An example: Southampton got relegated two seasons in a row from the start of the game yet still had two international strikers and several players who's individual wages were over the teams salary allocation. They fell into admin then disappeared off the radar. (This was in a holiday game I was running).
In real life there is no way the two strikers in question would have been kept hold of unless they took large salary cuts (And I mean big)!
10-16-2007, 01:37 AM
In real life, there has been a "salary cap" used in both League 1 & 2 which limits the amount a club can spend on wages to a % of its projected income Post #19
In FM07 I dragged some carp eam up from Conference South and got them to League 1, only to be confronted with a Middlesbrough side that still had Yakubu up front.
I think he scored 56 league goals that season. And 7 of them were against me .
11-04-2007, 12:51 PM
In real life, there has been a "salary cap" used in both League 1 & 2 which limits the amount a club can spend on wages to a % of its projected income Post #20
Maybe clubs that are affected by this could have an "increased cost" added as a short term measure while SI decide if this is something they can introduce.
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