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Old 12-20-2005, 06:37 AM   FM 2006 "Randomized player databases" Post #1
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Default FM 2006 "Randomized player databases"

My English is not very good, but I think you can still understand what I'm saying...

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Almost all database testing made with FM 2006 6.01B-version. Most useful database ( Technical AND Non Technical ) works with no problems on FM 2006 6.02. So other should also.

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Problem: "Random Players"-option not working very well

- As everybody know, when NOT using "real players"-option, game creates many random players in the game, but some players are just renamed "real players" with same skills and such. This problem has been around since CM 01/02 and I try to solve it.

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Solution: "Randomize" database.

- Set players' attribute values to 0 on database. Start new game and FM 2006 add somewhat suitable values to attribute values set to 0 on database. Of course, if player is "good" ( Ability and such ), he will probably have good attributes on attribute values set to 0 on database. So attribute values are quite random.

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Want to have different game every time?

- When you use randomized database, you will get different set of player attributes to players every time you start new game.

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Improved ( And not ) Random Players-option on FM 2006

- Using Random Players-option, "just renamed Real Players" can be from different country than specified on database. For example "Thomas Gravesen" may well be Icelandic or "Zinedine Zidane" may be Swedish and such ( Both happened during testing ). On earlier versions, "just renamed Real Players" were always from same country as specified in database.

- When using Comparison-option in the game, you will see Players' real "picture" if he is just renamed "Real Player". To avoid this, you may delete all folders on data\graphics\pictures\players -folder, but Regens-folder may be useful.

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Working randomizations: Technical attributes ( Like Finishing, Heading... ), Non Technical Attributes ( Like Pace, Stamina, Strength, Left foot or Right Foot or both... ) ( With some expectations )

Not working randomizations ( See below ): Positional ( Like player is wing back, striker, or midfielder and such ), Reputation ( Ability, potential ), Height and Weight ( Non Technical )

Not tested randomizations: Mental ( Hidden values, check editor if you want ), Disliked stuff and similar, Coach+Official+other Non Player attributes

Does not seem to work-randomizations: Date of birth ( Age )

Useless randomizations: Contract details ( Wage and such ), International match details ( Like XX caps ), Squad Number ( Well... ), History ( Like played ZZ matches at club XX season YY and scores NN goals ), Delete all people from database ( So there are no players on database ).

No-can-do ( I do not know how )-randomizations: Preferred moves

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Useful randomizations and I HAVE database "ready"

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- All players' Technical attributes randomized

Options: "Real players" or "Random players"

Issues: -

What it does: All players' Technical attributes are random.

Example: If normally Ronaldinho has good Penalty and good Technique but he has poor Heading, using this database he may have excellent heading but other weaknesses. It is just somewhat random.

This database may well be used with "Real Players"-option altough it is meant to be used with Random Players-option.

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- All players' Technical AND Non Technical attributes randomized

Options: "Real players" or "Random players"

Issues: -

What it does: All players' Technical AND Non Technical attributes are random.

Example: If normally Ronaldinho is "not strong, good passing machine and poor defensive player", using this database he may be very strong and may be good also on defensive duties. It is just somewhat random.

This database may well be used with "Real Players"-option altough it is meant to be used with Random Players-option.

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Useless randomizations and I HAVE database "ready" and tested with fully randomized database

- Well, this section offers not too much if you are not interested about developing and such. Game seem to adjust poorly some sections, if database is "empty".

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- Technical AND Non Technical AND positional attributes randomized

Issues: Players have too few playing positions. Some players have not single "Natural" or even "Accomplished" playing position. Also there are way too few goalkeepers and strikers.

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- Technical AND Non Technical AND Reputation attributes randomized

Issues: Players have too poor skills. There seems not to be any world class-players. Probably too poor Ability and such, because not specified on database.

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- Technical AND Non Technical attributes ( Including Height and Weight ) randomized

Issues: Players' height varies between about 1.70 and 1.73. Using Random Players-option helps a little but not enough. "All players in the game have same height and weight".

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Useless randomizations tested with fully randomized database ( First test and considered useless ).

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- Delete all players from database

There is no real players on any team when starting new game. Only "grey players". Still this may be useful for those who want to play with new set of "junior players". Play for one season ( Or go on holiday ) and game should create bunch of new junior youth players ( Not tested though ).

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Useless randomizations, tested with partly randomized database

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- Reset player's age ( Set it to 1.1.1900 )

Issues: Players' Age seem to vary too little and there are mostly young players.

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- Reset player's contract wage

Issues: Game adjusts this value automatically referring to Ability and so on. So this is not necessary.

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That's it. If someone want to try these Randomized databases ( Technical, Technical AND Non Technical. Maybe also Technical AND Non Technical Including Height and Weight, Technical AND Non Technical AND positional, Technical AND Non Technical AND Reputation ), I may put them to "public" if I found a host. But first I'd like to ask FM staff, if it is legal to "share" this type of databases. After reading Info on editor, I think it is legal, but confirmation is always good .
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Old 12-20-2005, 12:50 PM   FM 2006 "Randomized player databases" Post #2
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It's legal and I'd be interested in having a look!
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Old 12-20-2005, 01:03 PM   FM 2006 "Randomized player databases" Post #3
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Providing your not selling anything on for profit you can do anything you like to the database.
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Old 12-20-2005, 01:04 PM   FM 2006 "Randomized player databases" Post #4
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Also I would be vert interested in this.
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Old 12-20-2005, 01:49 PM   FM 2006 "Randomized player databases" Post #5
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Quote:
Originally posted by Monteva:
Providing your not selling anything on for profit you can do anything you like to the database.
That's not strictly true.
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Old 12-20-2005, 02:56 PM   FM 2006 "Randomized player databases" Post #6
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Quote:
Originally posted by Dan Atkinson:
<BLOCKQUOTE>Originally posted by Monteva:
Providing your not selling anything on for profit you can do anything you like to the database.
That's not strictly true. </BLOCKQUOTE>

He's only providing a database I assume which means the original game is still needed.
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Old 12-20-2005, 05:59 PM   FM 2006 "Randomized player databases" Post #7
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Yep, only database files provided.

Just found out, that there seem to be slight changes with 6.02 version database compared to 6.01B. Only drawback I found is that players' History-section is not correct. But when using Random Players-option this is not problem, because History is deleted anyway. Those DB's seem to work on 6.02, but player Histories seem to be from wrong personID or such. Different format on pl_hist_index.dat -file?

Still, I construct new "6.02 compatible Technical and Non-Technical" random database. Quite easy job. Maybe ready at Cristmas ( 24.12 ) @)=

Max compressed, ZIP-packed database ( Files client_db.dat, lang_db.dat, people_db.dat, pl_hist_index.dat, server_db.dat ) takes about 40 megs. http://www.megaupload.com/ have worked somewhat fine before, so I may use it.

But what databases you want to check? Of course they MAY contain some slight "errors" ( Not totally empty and such ), but not serious ones.

Those 5 seem to be "best"; Technical. Technical AND Non Technical. Technical AND Non Technical Including Height and Weight. Technical AND Non Technical AND positional. Technical AND Non Technical AND Reputation. I also have to organize a little, because I took zillion backups and such.
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Old 12-20-2005, 06:10 PM   FM 2006 "Randomized player databases" Post #8
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You know, when Jonny Rivers releases an updated API which allows editing and saving of the db, this will all be so much easier!
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Old 12-20-2005, 06:15 PM   FM 2006 "Randomized player databases" Post #9
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Quote:
Originally posted by Dan Atkinson:
You know, when Jonny Rivers releases an updated API which allows editing and saving of the db, this will all be so much easier!
( Yep, some time ago I asked you to do this randomization, but I made it first. Hahaha!! ))) )

That kind on software piece can make this much easier.
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Old 12-20-2005, 06:37 PM   FM 2006 "Randomized player databases" Post #10
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Is it legal SI?
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