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12-20-2005, 05:46 PM
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MCFM or FMM Post #21 | | Newb
Join Date: Oct 2007
Posts: 0
Rep Power: 0 |
In terms of programming, FMM is written in Delphi and MCFM is written in C#.
FMM stores resources inside the executable wheras MCFM uses the .net framework for its resources. Any others would be embedded resources and you wouldn't see them. Essentially, this means that like for like, MCFM almost always would have the smaller filesize. Not a big deal nowadays though!
I try as hard as I can to answer peoples questions on this forum because I've seen what happens when a program is released and laughable support is given for it. By the way has anyone actually asked for technical support on CM5?! |
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12-20-2005, 08:03 PM
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MCFM or FMM Post #22 | | Joe Blow
Join Date: Feb 2008
Posts: 0
Rep Power: 0 |
I use both together,
FMM is a good tool with lots of useful features, I especially like the fact that you can edit countries, stadiums and staff etc.
MCFM is also a good tool, I think it's most powerful feature is the ability to edit players in batches.
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12-21-2005, 01:48 AM
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MCFM or FMM Post #23 | | Joe Blow
Join Date: Feb 2008
Posts: 0
Rep Power: 0 | Quote:
Originally posted by Tari:
I use both together,
FMM is a good tool with lots of useful features, I especially like the fact that you can edit countries, stadiums and staff etc.
MCFM is also a good tool, I think it's most powerful feature is the ability to edit players in batches.
| I agreed with your gentle attitude.
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12-21-2005, 02:17 AM
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MCFM or FMM Post #24 | | Joe Blow
Join Date: Feb 2008
Posts: 0
Rep Power: 0 | Quote:
Originally posted by WTF! Another injury?:
On programming point of view, what is the difference between the 2 programs?
FMM = updates with new features come fast
MCFM = very stable, no error message ever
I like how Dan is always on this forum
I haven't tried to communicate with JPEE yet
| Because my poor English and no more time to visit this forum, I try my best to answer some question at here.
FMM's original purpose is suit to my personal useing habit. Decide which function to make and its operating interface was the focus before I write code down. So the core technique in memory read/write or FM's data structure were all from other guys in this forum and others.
You get so many bug from FMM, just because it's a new tool, too fast to add so many new function that no be validated. I'm a single man to write code, have no more time to test it in every environment(operating systems, Versions...), so the errors/bugs will be reducing at future.
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12-21-2005, 02:30 AM
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MCFM or FMM Post #25 | | Joe Blow
Join Date: Feb 2008
Posts: 0
Rep Power: 0 | Quote:
Originally posted by KJ:
It just frankly looks and feels better. The colour scheme of FMM makes me wish I was colour blind, and the english, little though there is, isn't 100% perfect. Words are cut off when there's little need for it to be, like "jadedne" and there's typos like "Loyality". Small things, but things not present in MCFM. The only time I load up FMM these days is for stopping my players becoming unhappy (mainly my reserves team who I don't want to play, and yet don't want to leave )
Oh and the player searching feels better MCFM. Adding random players to a single list is a bit confusing. MCFM works more like a program like this is expected to work.
| I'm sorry to filliping your eyes, choosing scheme color would be in list to do.
Words are cut off because I using a different version Windows, and the wrong spell like "Loyality" will be corrected in the future, you can give me advice more about that.
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12-21-2005, 02:35 AM
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MCFM or FMM Post #26 | | Joe Blow
Join Date: Feb 2008
Posts: 0
Rep Power: 0 | Quote:
Originally posted by Roberto Chen:
For some stupid reason, Chinese government banned FM2005
| Roberto, are you a Chineseman? And live in the mainland? The reason in politics is not at all stupid(like the North Ireland to UK or Quebec to Canada), but the stupid governer's laughable action havn't stop anyone to playing FM.
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12-21-2005, 08:42 AM
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MCFM or FMM Post #27 | | Joe Blow
Join Date: Feb 2008
Posts: 0
Rep Power: 0 | Quote:
Originally posted by stik:
I think both are great. Just happy that we have them. Shouldn't SI step in soon and help us out. There is obviously a demand for a save game editor and cheaters will always exist so why continue to ignore them.
And complaining about the spelling and grammar in FMM..... Are you serious? The guy's Chinese!!!! How is your Mandarin(Chinese)?
| Are you talking about me? Um.... My chinese is good, but what I want to translate is all interface, include command button, but command button can't be translate because its compiled program.
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12-21-2005, 10:21 AM
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MCFM or FMM Post #28 | | Newb
Join Date: Oct 2007
Posts: 0
Rep Power: 0 |
You could always use a resource editor...
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12-21-2005, 10:59 AM
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MCFM or FMM Post #29 | | Joe Blow
Join Date: Feb 2008
Posts: 0
Rep Power: 0 | Quote:
Originally posted by Dan Atkinson:
You could always use a resource editor...
| Sorry buddy, I don't have Resource tools.
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12-21-2005, 11:06 AM
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MCFM or FMM Post #30 | | Joe Blow
Join Date: Feb 2008
Posts: 0
Rep Power: 0 |
I use Resurce Tuner, when open the FMM.exe, its say its compressed. Maybe the file is encrypted.
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