Quote:
Originally posted by PaulC:
<BLOCKQUOTE>Originally posted by heathxxx:
Got me thinking though now... 
Will this change be be something SI is plan to implement for future boxed releases such as FM09 or is it just something implemented for FM Live for more "ease of use"?
I only ask because although I'm personally happy with the sliders as they are, I understand that alot of people struggle with the huge amount of variable they can present and hence the many "this game is really difficult now" type posts.
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Its an experiment in the FML beta. I dont see it being introduced to FM anytime soon..... </BLOCKQUOTE>
Dont you guys see the obvious need for this to be done?
The reason for this is twofold:
1) If we assume the differences between notches are fairly subtle then any changes we make are likely to be imperceptible during a match. This in turn contributes to the player feeling that trial and error rather than educated changes (thanks to the lack of feedback the game provides) is how they got their tactic to work.
2) If (1) is not true and the effects of a notch change are big changes that are visible, then a fairly minor change in terms of the way the notches are presented to us can have a major effect on a tactic that are out of proportion with the number of notches.
We really need some kind of median here- as it is we can only be operating at one of two extremes. Neither are very satisfactory seeing as we have next to no feedback on how tactics work or dont.
If you must persist with 20 notches then at least present the effects graphically- defensive line, width, mentality (in terms of positioning) and closing down are 3 that spring to mind.
A lot of these things have been mentioned for a long time, how long before we move away from unintuitive system we have been stuck with for far too long?