I think the thing that annoys most people about the new FM is that the AI has such an advantage over the human player.
What takes the AI a second to do, takes the human player a lot longer.
When we make a subsitution, it would mean that we would have to look at our players attributes, then apply that to his instructions, then look at the whole team to make sure that he's not completely different. The AI can do this instantaneously.
Furthermore, when the AI goes more attacking for example, you can be punished before you even react. Whereas when you go more attacking, the AI reacts immediately.
Also, when the AI makes a substitution, it will cancel your player instructions... once again you will be punished before you change. When you make a substution, I assume that the AI reacts, once again, immediately.
What I am suggesting, is that SI look into allowing the human player to instruct his players before the match, taking account of all circumstances.
Take for example, a right back.
If vs (LM)
>15 pace -> Foward runs rarely.
<10 first touch --> close down often.
If 5 superior in pace --> forward runs often.
If 5 superior in dribbling to opp. tacking --> run with ball often.
Also, if you could look at a player and set what he should automatically have if he comes on in that position, then it would save a lot of time.
It all takes too long to calculate this in the game... if SI allowed you to do this before the game, it would
imo save the human a lot of hassle and make FM more "just one more game" that it is currently.