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Skinning Hideout

Use this forum to help edit the cosmetic side of Football Manager.


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Best 5 club teams in history of Football:
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Old 01-21-2006, 02:26 PM   Players values keep dropping after being edited. Post #1
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Default Players values keep dropping after being edited.

u gotta change their current and potential ability.

tired of your side underpreforming?
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Old 01-21-2006, 04:47 PM   Players values keep dropping after being edited. Post #2
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i got the same kind of problem, changing Gerrard jumping to 19. after 1 week , its drop to 14, teamwork and other stuff also drop.
i dont know why too
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Old 01-23-2006, 04:49 PM   Players values keep dropping after being edited. Post #3
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You cannot edit the attributes without adjusting the CA as well. If the attributes are at a level above the CA calculation for the players position, the attributes will fall back to the level of his CA.
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Old 02-13-2006, 01:03 PM   Players values keep dropping after being edited. Post #4
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Hello everyone,

<UL TYPE=SQUARE>
<LI> Which stats depend on the CA?
<LI> Does the CA also affect physical attributes?
<LI> Is there any formula explaining relation beetween CA and player attributes?
<LI> How if i wanna make a player's attribute all 15? How much CA it will require?
</UL>

Thanks and sorry for bothering..
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Old 02-13-2006, 08:06 PM   Players values keep dropping after being edited. Post #5
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The CA is calculated on the attributes that are neccessary to be good in the players position so will be different for easch position

The phsical attributes neccessary will be included in the CA calculation

There is but nobody has been told exactly how it is done.

150
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Old 02-14-2006, 07:28 AM   Players values keep dropping after being edited. Post #6
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So, in editing with in-game editor, how do you estimate the amount of CA required for every stats you add?

And how about injury proneness and dirtyness? Do they also affect the CA ration?

Thanks again..
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Old 02-14-2006, 07:57 AM   Players values keep dropping after being edited. Post #7
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And what stats do not corespondent with the CA?

Thanks
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Old 02-14-2006, 08:12 AM   Players values keep dropping after being edited. Post #8
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well this is different than any other previous version of the game. Thit is why we have editors to make the stats whatever we want. I mean the guy that tried to change Gerrard's jumbing to 19 from 14, why does it go back to 14. You say that we also have to change the CA at the same time. He arleady has 180 CA where does it have to go? Give me a break. The whole thing with editors, pregame and real time is ridiculous, as far as changing players stats. We have the editor for making changes right?
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Old 02-14-2006, 08:48 AM   Players values keep dropping after being edited. Post #9
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Quote:
Originally posted by pseudovultus:
So, in editing with in-game editor, how do you estimate the amount of CA required for every stats you add?

And how about injury proneness and dirtyness? Do they also affect the CA ration?

Thanks again..
If you want your players to have attributes of 13 then the CA will have be x10 at 130. If you want 15s then 150 and so on.

The hidden attributes like you mention are not included in the CA calculation to my knowledge.

Nobody knows exactly which attributes are included but the more imoportant ones to the player position make up a high % of the CA. Somewhere in MVs Hints Guide is a list of the imoportant attributes for each position I think.
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Old 02-16-2006, 03:42 AM   Players values keep dropping after being edited. Post #10
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Quote:
Originally posted by FrazT:
The CA is calculated on the attributes that are neccessary to be good in the players position so will be different for easch position

The phsical attributes neccessary will be included in the CA calculation

There is but nobody has been told exactly how it is done.

150
How does this affect stats that aren't necessary for a players position? Say a right back (not WB) with a decent shot and penalty stat.

I try to maintain players stats in these areas without overloading them - but how do non essential stats impact the CA and PA?
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