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Is it time for an all new version of the game to be released, and not just another data update and a couple of new cosmetic features?
It's been six years since CM4. I'm not saying that there hasn't been any changes to the game in the last few encarnations, but seriously it's been a while since the the last all-new version was released.
The current slider tactical system has reached its development potential. It needs to be replaced by something more flexible and realistic. There should more tactical variables but fewer ordinal options within each variable.
The game can also be vastly improved by introducing a set piece and set play designer. It could do with more options to set up combinations between specific players in a tactical system.
I think SI are focusing too heavily on recreating "realistic" score lines and league tables for the ai; on "tweaking" the current framework to the nth degree of realism. However I think so long as the current tactical module remains unchanged, that nth degree cannot be achieved because the match engine is limited in its potential.
The "winning formula" of the cm/fm series lay in the vast player attribute database, not in the slider tactical module (as I have mentioned before). So SI should not feel reluctant to change that part of the game considering its age.
01-30-2008, 12:28 AM
Is it time for an all new version of the game to be released, and not just another data update and a couple of new cosmetic features? Post #2
If you're going to fanboy can you at least give some constructive reasons to back up a "no". I mean the onus is surely on the game to constantly improve rather than remain static.
Honestly there are so many things that can be improved to make the game more realistic and involving. The training module should be more integrated with matchday tactical module so that a particular tactic or pressing style you worked on in training can be pulled off during the match. These are fundamental aspects necessary for a realistic simulation, not just cosmetic changes.
01-30-2008, 12:55 AM
Is it time for an all new version of the game to be released, and not just another data update and a couple of new cosmetic features? Post #5
Set piece designer I agree with, but I can't agree with anything else.
The tactical system works fine and in no way does it need to be replaced. Extra options fine, but that's all.
Realistic scorelines are not limited by the match engine's potential. If anything, the more complex it becomes the harder this will be to achieve.
Also, while my initial reaction was that FM2008 hadn't made a big leap, I keep spotting new things, much of which has received little publicity. The game makes as much progress as possible given financial and time constraints.
01-30-2008, 12:57 AM
Is it time for an all new version of the game to be released, and not just another data update and a couple of new cosmetic features? Post #6
Originally posted by djht:
If you're going to fanboy can you at least give some constructive reasons to back up a "no". I mean the onus is surely on the game to constantly improve rather than remain static.
Honestly there are so many things that can be improved to make the game more realistic and involving. The training module should be more integrated with matchday tactical module so that a particular tactic or pressing style you worked on in training can be pulled off during the match. These are fundamental aspects necessary for a realistic simulation, not just cosmetic changes.
In fairness, they answered the question you asked in the thread title. You haven't gone into any depth on your ideas, so there isn't much else to answer.
I do agree with linking tactics with training - that was featured in The Bootroom fanzine last month in some depth, including a set piece designer.
01-30-2008, 01:03 AM
Is it time for an all new version of the game to be released, and not just another data update and a couple of new cosmetic features? Post #8
i dont think they'll change sliders and they can't be replaced. player instructions is smth that is quite basic right now and this needs improvment. set pieces especialy. I like realistic score lines, it's suposed to be simulation of football.
I'm all for new stuff but just don't think they got time for some revolutonary changes...
01-30-2008, 01:05 AM
Is it time for an all new version of the game to be released, and not just another data update and a couple of new cosmetic features? Post #9
Originally posted by playmaker:
Set piece designer I agree with, but I can't agree with anything else.
The tactical system works fine and in no way does it need to be replaced. Extra options fine, but that's all.
Realistic scorelines are not limited by the match engine's potential. If anything, the more complex it becomes the harder this will be to achieve.
Also, while my initial reaction was that FM2008 hadn't made a big leap, I keep spotting new things, much of which has received little publicity. The game makes as much progress as possible given financial and time constraints.
lol, I was thinking about that first
01-30-2008, 01:07 AM
Is it time for an all new version of the game to be released, and not just another data update and a couple of new cosmetic features? Post #10
Originally posted by djht:
It's been six years since CM4. I'm not saying that there hasn't been any changes to the game in the last few encarnations, but seriously it's been a while since the the last all-new version was released.
That's because there has only ever been 2 "new" games released. The original game and the first FM after the split. I'm all up for improvement, but not starting from scratch thanks.
The current slider tactical system has reached its development potential. It needs to be replaced by something more flexible and realistic. There should more tactical variables but fewer ordinal options within each variable.
I would probably agree that there needs to be a change with regards to certain tactical instructions, (set-pieces to name but 1 example). Like I said above though, this is an area of the existing game that I want to see improved. I do not want them to start agains from scratch and encounter a whole host of new problems for no apparrant benefit.
The game can also be vastly improved by introducing a set piece and set play designer. It could do with more options to set up combinations between specific players in a tactical system.
I've already covered that, (it's tactical instruction but more specific).
I think SI are focusing too heavily on recreating "realistic" score lines and league tables for the ai; on "tweaking" the current framework to the nth degree of realism. However I think so long as the current tactical module remains unchanged, that nth degree cannot be achieved because the match engine is limited in its potential.
So you want the whole game to be changed because you are unhappy with the way that the tactics module works at present. I would have thought that a far more sensible, cost effective and time effective idea would be to improve the tactics module.
The "winning formula" of the cm/fm series lay in the vast player attribute database, not in the slider tactical module (as I have mentioned before). So SI should not feel reluctant to change that part of the game considering its age.
I wish you would make up your mind. Do you want an "all new version of the game" as commented in your thread title, (simply for effect), or do you just want them to improve the tactical module, (which is what the guts of your post actually stated?
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