************************************************** *****************************
* *
* Exception Analysis *
* *
************************************************** *****************************
FAULTING_IP:
fm!ire_setup_comps+168a
00bb0d7a 8b4024 mov eax,[eax+0x24]
EXCEPTION_RECORD: ffffffff -- (.exr ffffffffffffffff)
ExceptionAddress: 00bb0d7a (fm!ire_setup_comps+0x0000168a)
ExceptionCode: c0000005 (Access violation)
ExceptionFlags: 00000000
NumberParameters: 2
Parameter[0]: 00000000
Parameter[1]: 00000024
Attempt to read from address 00000024
PROCESS_NAME: fm.exe
ERROR_CODE: (NTSTATUS) 0xc0000005 - The instruction at "0x%08lx" referenced memory at "0x%08lx". The memory could not be "%s".
READ_ADDRESS: 00000024
BUGCHECK_STR: ACCESS_VIOLATION
DEFAULT_BUCKET_ID: CODE_CORRUPTION
LAST_CONTROL_TRANSFER: from 00000000 to 00bb0d7a
STACK_TEXT:
09f49b14 00000000 00000000 00000000 00000000 fm!ire_setup_comps+0x168a
STACK_COMMAND: ~0s; .ecxr ; kb
CHKIMG_EXTENSION: !chkimg -lo 50 -d !fm
00bb0cfa-00bb0d49 80 bytes - fm!ire_setup_comps+160a
[ 54 bd c2 3c b4 ef fd 87:8b 6c 24 30 83 c4 1c 33 ]
00bb0d4b-00bb0dce 132 bytes - fm!ire_setup_comps+165b (+0x51)
[ 78 01 85 bb b2 f1 61 2b:d1 96 87 ff 8b 0d 34 aa ]
00bb0dd0-00bb0df9 42 bytes - fm!ire_setup_comps+16e0 (+0x85)
[ 29 24 69 a5 48 09 3e 58:24 ff 12 84 c0 75 0f 83 ]
254 errors : !fm (00bb0cfa-00bb0df9)
MODULE_NAME: memory_corruption
IMAGE_NAME: memory_corruption
FOLLOWUP_NAME: memory_corruption
DEBUG_FLR_IMAGE_TIMESTAMP: 0
MEMORY_CORRUPTOR: LARGE
FAILURE_BUCKET_ID: MEMORY_CORRUPTION_LARGE
BUCKET_ID: MEMORY_CORRUPTION_LARGE
Followup: memory_corruption
---------
Done a bit of editing - ran the game until January 2006 - it crashes and generated that report.
Cheers