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12-11-2005, 03:07 AM
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*Official* MCFM06 thread! Post #21 | | Newb
Join Date: Oct 2007
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Not sure what to make of the attribute numbers I am getting, some are negative, some eg 34 88, with not a lot of correlation with the game values
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12-11-2005, 03:18 AM
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*Official* MCFM06 thread! Post #22 | | Registered User
Join Date: Mar 2007
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when i have downloaded MCFM06 is says it requires net. somethin i download that and it come up failed any solutions
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12-11-2005, 03:18 AM
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*Official* MCFM06 thread! Post #23 | | Newb
Join Date: Oct 2007
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Which version are you using sloop?
Lin: Follow the links.
As this was the first build which used the MCFM05 codebase, a lot of the names, messages and such were copied over. A lot, if not all, remain.
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12-11-2005, 03:24 AM
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*Official* MCFM06 thread! Post #24 | | Newb
Join Date: Oct 2007
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12-11-2005, 03:28 AM
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*Official* MCFM06 thread! Post #25 | | Joe Blow
Join Date: Mar 2008
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can i change my stadium capacity?. the reason for asking is with my newcastle team they are doing up st james' park and i have been moved to kingston park for 13 months and the capacity is only 10000 and i am losing money in gate reciepts.
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12-11-2005, 03:38 AM
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*Official* MCFM06 thread! Post #26 | | Newb
Join Date: Oct 2007
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6.0.1 Detected, I am in 2011, though I wouldnt think that would make a difference.
If I knew what the scale I might be able to make sense of it, but it is all over the place
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12-11-2005, 06:41 AM
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*Official* MCFM06 thread! Post #27 | | Newb
Join Date: Feb 2007
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Installed and detected okay ...
I loaded a regen who has mid-teens in every physical except jumping, wanted to "fix" him ... Though the ranges given below the window reads "Player's jumping ability (range 1-20), the effective range appears to be 1-100? All physical attributes are NOT 1-20 ... he's 61,46,56,1,51,56,62,58. In-game, he displays 12,9,11,1,10,11,12,12. I bump the jumping to 58 and in-game reads 12.
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12-11-2005, 07:25 AM
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*Official* MCFM06 thread! Post #28 | | Registered User
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good job guys!!
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12-11-2005, 10:34 AM
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*Official* MCFM06 thread! Post #29 | | Newb
Join Date: Oct 2007
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Rep Power: 0 | Quote:
Originally posted by SSGTroyer:
Installed and detected okay ...
I loaded a regen who has mid-teens in every physical except jumping, wanted to "fix" him ... Though the ranges given below the window reads "Player's jumping ability (range 1-20), the effective range appears to be 1-100? All physical attributes are NOT 1-20 ... he's 61,46,56,1,51,56,62,58. In-game, he displays 12,9,11,1,10,11,12,12. I bump the jumping to 58 and in-game reads 12.
| From FMM I saw that some attributes range between 0-100. This includes all physical attributes (i.e. acceleration, pace, jumping etc). If you want him to improve set these attributes at around 80-100. Also see that current ability is high, otherwise it won't make any difference.
BTW, when FM is not loaded the displaying message reads "FM05 is not loaded"
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12-11-2005, 11:36 AM
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*Official* MCFM06 thread! Post #30 | | Newb
Join Date: Jan 2008
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What is the difference between a -127 and +127 attribute?
Thanks
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