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Skinning Hideout

Use this forum to help edit the cosmetic side of Football Manager.


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Old 01-09-2006, 11:13 AM   FMM2.0Beta2 Post #201
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Quote:
Originally posted by FrazT:
<BLOCKQUOTE>Can someone help me with how to interpret the data in coaches attributes? Unsure of what the minus figures represent and how these relate to the attributes we see in their profile. Thanks
Anyone please? </BLOCKQUOTE>

If I'm not much mistaken, the attributes in FMM range between -127 to 127 (or -100 to 100, I don't remember exactly) and they correspond to the range of 0 to 20 of the staff profile you see in the game. I can't tell you the exact match because it depends on the manager's current ability. However, you can find the way they affect your staff's profile by experimenting with the numbers.

BTW, is there any chance we can see again the working version of the "clear" button for unhappy players?
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Old 01-09-2006, 03:56 PM   FMM2.0Beta2 Post #202
 
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Can anyone explain why, when using this editor, (and MC) that some stats drop down after a short while. i.e. I only edit fitness stats but after a short while not only do the fitness stats drop dramatically but also other stats, even to the point of a left footer suddenly dropping from 100 to 54. It only happens with some players, but always the same players within the game. Tried it in a couple of my running games and the same thing occurs. Any ideas anyone?
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Old 01-09-2006, 07:45 PM   FMM2.0Beta2 Post #203
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Quote:
Originally posted by blah blah:
Can anyone explain why, when using this editor, (and MC) that some stats drop down after a short while. i.e. I only edit fitness stats but after a short while not only do the fitness stats drop dramatically but also other stats, even to the point of a left footer suddenly dropping from 100 to 54. It only happens with some players, but always the same players within the game. Tried it in a couple of my running games and the same thing occurs. Any ideas anyone?
If you edit any player attributes that are included in the calculation of their CA then you need also to amenmd the CA upwards as well-
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Old 01-09-2006, 09:08 PM   FMM2.0Beta2 Post #204
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ive just discovered you can edit yourself, nice work
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Old 01-10-2006, 12:28 AM   FMM2.0Beta2 Post #205
 
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Quote:
Originally posted by barcelonafc2005:
ive just discovered you can edit yourself, nice work
Yup, thats cool!

If anyone knows how to edit you chairman points, please answer!

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Old 01-11-2006, 05:25 PM   FMM2.0Beta2 Post #206
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Quote:
Originally posted by Ricky Kaka:
<BLOCKQUOTE>Originally posted by barcelonafc2005:
ive just discovered you can edit yourself, nice work
Yup, thats cool!

If anyone knows how to edit you chairman points, please answer!

</BLOCKQUOTE>

their names are recognised in the search but it wont allow you to view their attributes
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Old 01-22-2006, 09:03 PM   FMM2.0Beta2 Post #207
 
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FM 6.02
FMM 2.0 beta 2.1 english

Clear unhappines of a player doesn't work.
Due to the recent 'bug' concerning unhappiness in 6.02 a fix or workaround for this would be greatly appreciated!

Thank you so much and good work for the program!!
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Old 01-23-2006, 05:17 PM   FMM2.0Beta2 Post #208
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hey, i donwloaded and installed fmm but i dont know how to work it, how do i load my game up in the editor to edit it? is it real time like mcfm?

cheers
sam
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Old 01-23-2006, 05:46 PM   FMM2.0Beta2 Post #209
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Quote:
Originally posted by Slob604:
hey, i donwloaded and installed fmm but i dont know how to work it, how do i load my game up in the editor to edit it? is it real time like mcfm?

cheers
sam
Yes, it is a real time editor like MCFM. First you start the game, after that start the editor. Then you press the "Load" button under the large grey field, and after that you can search for players/clubs.
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Old 01-23-2006, 06:17 PM   FMM2.0Beta2 Post #210
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Lads. Help needed. How the fook do you actually make players' attributes better? I've never used a data editor before you see. And also, does this data editor work on patch 2? Thanks in advance
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