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03-31-2004, 03:30 PM
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Editors Post #71 | | Newb
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<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Kfoolmoon:
About scouting. You think that what i do is hardly LLM. I disagree. In the aforementioned savegame, most of the conference clubs are bankrupt, so i doubt if they could even use scouts IRL. And anyway, SWYCT is a guideline, and everyone is free to use them as one sees fit, AS LONG AS one keeps it realistic, and respects the LLM Ethos.<HR></BLOCKQUOTE>
Hi KF-
I surely wasn't trying to wind you up. What I was really objecting to was not your method, but rather presenting your method as the "rules" of LLM, when, as we know, we all have our own takes on what exactly that means. I think what you do re: scouting is perfectly legit for an LLM team. At the same time, using a SCWYT is legit as well. For example, I am managing in N Ireland league, and keep one scout who I send to Scotland as well as Ireland. I don't find that unreasonable at all. What's the cost? A ferry ticket to Stranaer? A little petrol to drive to Dublin + a couple of meals?
As far as exploiting the AI, thats a matter of debate. If the training works consistently and as advertised, anyone qualified to hold a job as a professional football manager knows what regimes and sessions to use to develop which skills. How is it exploiting the AI if the training works as SI designed it to? There's a big difference between setting a schedule and leaving it from game to game and haunting the T&T forum looking for methods to unrealistically boost your players' attributes.
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03-31-2004, 03:31 PM
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Editors Post #72 | | Joe Blow
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<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Laxly:
sorry i just go on a rant and my fingers just type, but my thumb doesnt join in with the pressing the space bar thingy.
yes i gave a bit of stick, but then when you got a few guys giving you stick its hard not reply. It wasnt a a snipe at the way you play the game, just the attitude of some of the people on here.
In regards to the "endless posts about editors" my actually question wasnt about editors, it was about scout programs and have done a (quick) search and the only mention about nygreen was on this thread.<HR></BLOCKQUOTE>
Erm, the space thingy won't do you no good, you'll need the Enter thingy :p
About editors and scout programs: they're the same thing in here, you don't use them because they're considered the Spawn of Satan.
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03-31-2004, 03:35 PM
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Editors Post #73 | | Registered User
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<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR> About editors and scout programs: they're the same thing in here, you don't use them because they're considered the Spawn of Satan. <HR></BLOCKQUOTE>
Thanks, that was the main basis of the original question, is a scout program considered the same as an editor as the guidelines merely state editors, not additional programs that offer assistance.
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03-31-2004, 03:38 PM
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Editors Post #74 | | Registered User
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So to draw a conclusion the LLM style is only using whats provided by SI within the game, with the exclusion of the player search screen. And a level of realism must be applied when playing the game in regards to finances and scouting areas. That sound correct ?
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03-31-2004, 03:42 PM
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Editors Post #75 | | Joe Blow
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Player search has its uses for loans/free transfers/transfer listed players but anyone you find on there you'd probably want to send a scout to look at first.
It's one of the many grey areas in LLM. Not everything is black and white even though sometimes the way people carry on would suggest it is.
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03-31-2004, 03:44 PM
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Editors Post #76 | | Joe Blow
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<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Tim 'Dr. Hook' McCracken:
Hi KF-
I surely wasn't trying to wind you up. What I was really objecting to was not your method, but rather presenting your method as the "rules" of LLM, when, as we know, we all have our own takes on what exactly that means. I think what you do re: scouting is perfectly legit for an LLM team. At the same time, using a SCWYT is legit as well. For example, I am managing in N Ireland league, and keep one scout who I send to Scotland as well as Ireland. I don't find that unreasonable at all. What's the cost? A ferry ticket to Stranaer? A little petrol to drive to Dublin + a couple of meals? <HR></BLOCKQUOTE>
Sorry if it sounded like this. Of course i answered him by my own experience and practice. Didn't intend to imply that those are the LLM guidelines in their purest form.
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>
As far as exploiting the AI, thats a matter of debate. If the training works consistently and as advertised, anyone qualified to hold a job as a professional football manager knows what regimes and sessions to use to develop which skills. How is it exploiting the AI if the training works as SI designed it to? There's a big difference between setting a schedule and leaving it from game to game and haunting the T&T forum looking for methods to unrealistically boost your players' attributes.<HR></BLOCKQUOTE>
I agree with what you say there. My main concern with training is on the subject of previous knowledge. My secondary concern is about how good an LLM coach can be. I consider it unrealistic for a Halifax player to improve as much as a Man Utd one would.
Then again, it's just a game, and as said before, we must draw a line between real life and CM:LLM.
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03-31-2004, 03:46 PM
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Editors Post #77 | | Registered User
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Ok cool, so can search for "available" players on the player search screen, but they must be scouted or trialled first.
Ok have done the choose your team website and have been given Cherbourg in the French national league. Will give it a try using the spirit of LLM.
Will also try and record my performances on my pc for posting on a (boring) website at a later date !!! lol
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03-31-2004, 03:53 PM
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Editors Post #78 | | Registered User
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<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Tactic&Training knowledge/implementation.<HR></BLOCKQUOTE>
Thats still a grey area for me, some people say its ok to use knowledge from before, others say it isnt. Personally even if i didnt use the EXACT same training system that i currently use, whichever new one i create will be in essence similar due to my own personal idea of how i would like my training sessions to work.
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR> Updates not allowed. <HR></BLOCKQUOTE>
Have never used updates, so thats not a problem.
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR> No signing of players who haven't been pointed out by scouts or you have confronted and impressed you or who are on the news section...(and many more restraints, but cannot bother now... these must cover the basics) <HR></BLOCKQUOTE>
So players that my scouts have found, i've played against, or have seen news reports on are allowed right? What about manually looking at clubs and getting my scouts to give me a report on the players that i like the look of from that team. Is that allowed ?
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03-31-2004, 04:29 PM
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Editors Post #79 | | Newb
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<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Laxly:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Tactic&Training knowledge/implementation.<HR></BLOCKQUOTE>
Thats still a grey area for me, some people say its ok to use knowledge from before, others say it isnt. Personally even if i didnt use the EXACT same training system that i currently use, whichever new one i create will be in essence similar due to my own personal idea of how i would like my training sessions to work.
<HR></BLOCKQUOTE>
Hey, it's really all about doing the realistic tihng insofar as the game allows it. Whether your training is LLM spirit depends on how you derived it. If you used "Joe Cheater's Super Duper Session guaranteed to raise all attibutes by 5 per season!" that would be bad. On the other hand, if you designed a training regime yourself and found it acceptable using it again should not be a problem. The idea is to approach it realistically.
Think about it like this: let's say you built a regime and found that you could consistently improve finishing for players that used it. Hey, you hit on a good training technique. Why would it be bad to assume that you, as a manager didn't knoqw about or like this regime as an amateur coach (or wherever in the footie world you came from before becoming a pro manager)? AGain, it's more about the spirit of LLM- don't cheat, don't exploit the game engine to get results that are not realistic.
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03-31-2004, 04:34 PM
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Editors Post #80 | | Newb
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<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Kfoolmoon:
I agree with what you say there. My main concern with training is on the subject of previous knowledge. My secondary concern is about how good an LLM coach can be. I consider it unrealistic for a Halifax player to improve as much as a Man Utd one would.
Then again, it's just a game, and as said before, we must draw a line between real life and CM:LLM.<HR></BLOCKQUOTE>
I think part of what you are objecting to is covered in the hidden PA and CA. Man U players are generally much higher quality, so you will see the difference in improvement. Your average Conference player won't improve like a Man U player because the potential is limited. No amount of training regimes can change this aspect of the game. On the other hand, might it not be reasonable to think a LLM could get more out of his marginal players at training than a big time Manager with his superstars? Then we are into a sticky area of motivation, player personalities etc., which I don't think the game properly addresses in this regard.
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