Quote:
Originally posted by George Graham:
<BLOCKQUOTE>Originally posted by Kriss:
<BLOCKQUOTE>But the ME makes you miss loads of easy chances to ensure the total goals aren't too high.
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I can see why people would think that but that isn't the way it works. </BLOCKQUOTE>
Would you enlighten us as to where the problem lays then?
It would be useful as it might help people play around the issue as we know it doesnt happen to everybody. </BLOCKQUOTE>
Sorry George, I wasn't offering a solution, just pointing out that they don't tune up keepers so that they effectively ensure the correct goal ratios occur.
Are you sitting comfortably?

Please read this, it will help explain why we are where we are with the ME.
In the beginning Fred Dev sat down with a whole list of changes and improvements he wanted to make for the FM08 version of the ME.
Fred doesn't just know the ME, he created it so he's not flying blind, however even he can't predict every consequence of every change he makes.
So he makes the calculated adjustments to.
Improve GK's closing down a striker.
Get strikers to try rounding the GK more often.
Get strikers trying more chips or lobs.
Change the effect of the proximity of defenders on strikers muffing a chance.
Reduce strikers taking long shots.
And more and more and more, because these are all things people have suggested needed improving from 07.
Now that is just one minute area of the ME touched in several different ways and the consequences in terms of match play can only at this stage be estimated.
Fred actually makes hundreds and hundreds of changes right down to adding different goal celebrations.
All of these changes have an effect on and are affected by the external factors such as match fitness, pre match morale, effect on morale of in match events, referee and assistant settings.
Rep and current form of the two teams.
The list is endless and the code changes run into thousands.
After many a long hour Fred declares the ME ready for it's first test.
This is a soak test and the ME is set to automatically play hundreds of matches so the end data can be analysed for accuracy.
A key stat is the number of goals per match and of course Fred has the real life figures, so at the end of the test if all those matches produce a goal average within a decimal point of the real life ones Fred can declare the changes a sucess can't he?
Well no he can't actually, because he has no idea how realistic the in match football which created those correct stats was played out.
The only way to be sure that the stats were created by a beautiful rendition of the beautiful game is for real people to play hundreds of matches and that's where beta testing comes in.
The problem with having real people judge the reality of Fred's efforts is that it takes a long time and as you see on this forum everyday peoples opinions tend to differ somewhat.
Accept that after a while Fred and the testers agree that there is certainly a problem with defenders closing down.
Fred makes a series of adjustments and a new copy of the ME goes to testers who start the testing process again.
We now discover that improving closing down has caused a big increase in fouls, more adjustment, another ME version issued, etc, etc, ad infinitum.
Several ME's later the testers are only moaning a little about the match play so we must be close.
Time to run another soak test, this produces too many goals per game.
Oh hell! here we go again.
I hope this gives some people a clearer idea of how it works without appearing patronising.
So to sum up, keepers aren't set to control the score line, their performances are just a result of the settings in place, which also produced the correct goal count at the end of the soak tests.
I know that's very simplistic but I hope it helps clarify things.
It is of course a very layman type explanation and Paul C will probably beat me with a big stick, but genius sometimes has difficulty explaining it's superior rationale