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Old 01-16-2008, 08:25 PM   Sometimes it's just too predictable Post #21
 
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Those are my usual tactics anyway. A 4-4-2, slow, non counter attacking, short passing game. And it's very wide. So I'm doing the stuff that you've recommended I do. Now what to you say?
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Old 01-16-2008, 08:26 PM   Sometimes it's just too predictable Post #22
 
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There's no need to be condescending about something so trivial, Amaroq.
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Old 01-16-2008, 08:46 PM   Sometimes it's just too predictable Post #23
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Quote:
Originally posted by azeri4life:
There's no need to be condescending about something so trivial, Amaroq.
Respectful disagreement here...I've never read a single post by Amaroq and found it to be condescending. On the contrary, he's one of the experienced posters who spends a bit of time helping out the newbs learn the game effectively.
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Old 01-16-2008, 08:49 PM   Sometimes it's just too predictable Post #24
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I thought his emboldening and italicising made his post seem condescending.
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Old 01-16-2008, 08:58 PM   Sometimes it's just too predictable Post #25
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Thanks, copperhorse.

I can see a reading of it that post where it could come across as condescending; Azeri please accept that that is not how I intended it.

If that's how you'd describe your tactic, I'm not sure what more advice I could give you; the Tactics and Training Tips forum is probably a better place for tactical debugging.

Personally, if I felt my tactic was predictably beaten by a ten-man side , I'd be watching the replays on Extended or even Full to figure out where things were going wrong. Conceding from a corner you might not be able to do much about, but I'd definitely be working on figuring out how to convert more than 3% of my chances .. and how to prevent the second goal (assuming it was from the run of play).
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Old 01-16-2008, 09:45 PM   Sometimes it's just too predictable Post #26
 
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The second goal in fact I'll take the blame for, because it was in the last minute and I was getting a little annoyed so I put everyone up front, but that's life.

I didn't bother changing my tactics too much you know, because I thought that if they have served me so well for three seasons, it should fare well now as well (obviously not).

By the way, sorry I interpreted your comment as being condescending and it's cool that you realised why it might have been understood as so, so thanks.

I'm getting Mudangayi in January so hopefully my defense can be shored up with the protection in front of them!
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Old 01-16-2008, 09:48 PM   Sometimes it's just too predictable Post #27
 
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I can't really do much about the 3% of the chances going in, because I was certainly watching the replays diligently and yet their keeper geniunely was saving eveything that came his way, no matter which way it took! My players were having their shots saved both from point-blank range and from long range.

It was just one of those games where I think the tactics didn't matter, cause I'm convinced that the game sometimes does have matches where it doesn't really matter how you go around playing the match because you are destined to lose it.
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Old 01-16-2008, 10:00 PM   Sometimes it's just too predictable Post #28
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Azeri - my apologies to you, as well; I didn't meant to get all snarky on you. I must say, well done for keeping your reply so civil: that really gave me space to step back and reflect on how I'd come across, rather than starting a flame-war.

Did you spot Paul C's reply in High creative freedom = long shots, back passes, and nothing else?

Quote:
Originally posted by PaulC:
I think high creative freedom does result in too many long or hasty shots, and I am reworking its impact slightly for the 8.0.2 update.

Cheers,
Paul
Emphasis mine, added.

This comment made me wonder if a lot of the players who are experiencing the sorts of "1 goal from 29 shots" matches you have are doing so because of high Creativity - which we would naturally expect to have be an efficient instruction when given to a world-class team in a match we expect to spend attacking.

I had a lot of success with high Creativity tactics in FM'05-FM'07 - it was one of the things that distinguished my "Premiership/Serie A" tactic from my lower-leagues tactics.

I haven't been seeing the problem in FM'08 .. but I haven't made it high enough up the league ladder that I've tried an exceptionally creative tactical approach yet.
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Old 01-16-2008, 10:07 PM   Sometimes it's just too predictable Post #29
 
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Thanks for your comments, Amaroq.

Actually, that thread caught my eye last night and I was skimming over it before something distracted me and I forgot about it - I'll read it now though.

But it's an interesting point. My overall team "creative freedom" is set to the first notch which is called "little", and the only person that has "much" is my AMC (who in this match was Luis Jimenez) - in this role he does pretty well, I usually use him and Bresciano there. This means that really I shouldn't be a "victim" of this goals to shots ratio problem. Although maybe, and just maybe... the lack of creative freedom my team has might be the problem? A few other players have more creative freedom than I have given to the team as a whole (my AML and SS, in this case being Farfan and Gyan respectively), but its not to the "much" notch.

I don't usually have this goals to ratio problem, probably like 1 match in every 5 or 6... which might sound quite common, but it does't really bother me that much. It just bothered me this time because of the circumstances in which I was in (the red card).
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Old 01-16-2008, 10:07 PM   Sometimes it's just too predictable Post #30
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(Expanding on the thought

A lot of my tactical advice to folks experiencing that problem - and its echoed in T&TT if you head there - is aimed at reducing the number of "rushed" half-chances.

My theory is basically this:

The "superkeeper" phenomenon is induced by a combination of the 'keeper making some early saves, which increases his confidence, and puts him in a "playing a blinder" mode .. and the strikers losing confidence as a result of their misses.

If that theory is true, you're better off having ten high-percentage shots than 30 low-percentage shots.

IRL, against a shaky 'keeper, those 30 low-percentage shots should generate enough rebounds and pressure to cause the 'keeper to crumble .. but if, in FM, we wind up with players rushing their shots, e.g., missing open nets and putting the shots close enough to the 'keeper to save .. then the ten high-percentage shots represent a much better chance of scoring.

The two ways I can see to reduce low-percentage shots are
a.) cutting down long shots, and
b.) cutting down hasty/rushed shots by encouraging patience and passing.
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