In November 2006 Cleon posted this:-
"But lets not forget set pieces work both ways and as well as setting up the attacking side you also need to set up the defensive part of your side’s set piece strategy. You can also focus on this in training and for this you need to choose the set piece (defending) activity. In this schedule both your goalkeepers and out field players will practise the defending set pieces scenarios that occur in a game. This will improve their anticipation, marking and positioning skills. Its worth having at least one of these in your weekly schedule as it helps you defend set pieces as a unit and is the only real way you can work on defending them."
Benoit 2 commented:-
"What training are you talking about? FM05?
There is no attacking and defensive set piece training in the game. You just have set piece training, which does nothing more then just improve how good someone is at taking set pieces. You only need to train this for players that will take your set pieces".
And Cleon intriguingly replies:-
....."Principles still the exact same though....
Set piece training doesn't only learn how good someone is at set pieces btw, its a bit more than that"
Sorry to take issue with our esteemed guru and moderator, but I'm wondering why he belives that Set Piece training is BOTH a 'how to do it' and 'how to defend it' option.
I'm confused and I wondering if other relative newcomers to FM 07 are having the same doubts in setting up their training schedules. In some threads I've noticed a recommendation that Keepers train for set pieces. Clearly there are a number of people that believe it is a 'dual' function.
If so, then the game engine must logically have a way of dealing with the following apparent anomalies.
Let's say we're training an AM to take corners. All well and dandy becasue crossing, free kicks and penalties will be part of the armoury. But a Striker may never be a corner taker, have relatively low crossing stats (set to rarely!) but you might want him to take spot kicks.
A Keeper will 99% of the time be interested in saving them not taking them. It's very unlikely he will train to take corners!
A Centre back will be very unlikely to practice taking corners or be in positions to cross from wide. But will certainly wish to defend them.
A Wing Back could well be a good free kick taker, cross, take corners and penalties whilst also needing training to defend set peices.
A diminutive winger won't be much good in a wall or at man marking when defending a free kick and could be set to 'stay forward' as a better option. But, 'Concentration' is one of three factors associated with Defenders training. If the winger has a low or poor concentration atrribute and is getting no 'defensive' training, does this mean we are obliged to let him wander around without being able to improve his capacity to follow tactical instructions?
Similarly, 'Composure' is an attribute needed by Attackers and is part of their training. But it 'aint in the Defenders training plan. So does this mean we have no ability to improve a player who is always 'putting it into row' Z? A defender's composure under pressure is essential but it looks as if we can't train for it unless we train a defender with some 'attacking/shooting' training.
In the tactics settings, it is very likely a tall center back will attack corners becasue of height and heading etc, but is the training for him both defensive and offensive? (or maybe the results of attacking corners are purely based only on attributes here)
In the Training Screens a Keepers Aerobic Training includes 'Reflexes', but unless I'm missing something (probable) it is not part of the Aerobic training for other players. But surely a players reflexes are important everywhere. How on earth do you anticipate or position yourself for a rebound in a three player scramble for the ball?
If, as Cleon suggests, training for set pieces is both offensive and defensive, the user has no capacity to set up a specific training schedule to match the mixture of attributes some players offer and that form an essential element of the game playability. Wing Backs being the perfect example where the only option is to train with a mixture of slider settings and hope to find an acceptable mix. The same will be true for a number of roles and attributes becasue so many variables are at work. I suspect there must be a limitation of the number/desirability of programmable/playable scenarios that the game can handle without it needing a PHd.
Cleon also indicates that (defensive) 'Set Pieces' training will improve 'anticpation' 'marking' and 'postioning'. The last time I looked, NONE of these attributes can be influenced by any element in Set Piece training. 'Defensive' or otherwise. No, these are elsewhere!
So how does the game compromise and is there really a 'defensive' subroutine for set peice training invisible in the game booklet, the training screens to the user?
If there is, as Cleon suggests, I can only surmise that the game looks at a low attribute rating and figures the attribute is not required, whilst it also checks a relationship to the players role/instructions/matches played and to other strengths, then filters out 'unnecessary' training unbeknown to us mortals. If this is true, by default we are in the position of having no ability to target training effectively without compromising other areas or strenghts we want to develop. This is a common source of frustration to many posters.
On the the other hand. If there is no 'defensive' set peice training, then we are wasting our time making Keepers practice corner taking.
And, by the way, if there is a hidden algorithm at work here, won't it have a negative effect from a positively intended use of Set Piece Training.
Yep, I want my boy to be a good corner taker, but he turns to jelly since at the thought of a penalty, but I can't 'stop' him from being trained to take them.
There have been a number of posts commenting on the level of detail and flexibilty to train players. FM07 is better, but it seems there are irrantionalities brought about the ambition of the game designers to improve it. It's a hard thing to get right and we can forgive the compromises should they be there. But it would be a lot better if we KNEW the reality of how the training schedules really work, warts n all!
Perhaps the truth is that so many Training Schedules are being built on sand. I reckon Benoit 2 is right. There is no directly applicabe defensive set piece training.
A more concerning aspect of this, if it's true, is that thousands of people have wasted their virtual lives building training schedules that have no relevance or value for the purpose they were intended.
I'm obviously no expert in the realms of FM, but it does seem to me a clear and factual statement is needed, even if it is a toal rubbishing of this post. If so good! It will resolve a question I think is troubling a lot of people. If I'm not taken to task, the oportunity is to debate the thread and see if greater minds and experience can resolve the question.
Mike McG