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Skinning Hideout

Use this forum to help edit the cosmetic side of Football Manager.


» Current Poll
Best 5 club teams in history of Football:
Liverpool 1977-1978 - 100.00%
1 Vote
Real Madrid 1956-1960 - 0%
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Juventus 1985 - 0%
0 Votes
Milan 1989-1990 - 100.00%
1 Vote
Ajax 1971-1973 - 0%
0 Votes
Santos 1962-1963 - 0%
0 Votes
Torinho 1940's - 100.00%
1 Vote
Ajax 1995 - 0%
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Flamengo 1981 - 100.00%
1 Vote
Benfica 1961-1962 - 100.00%
1 Vote
Total Votes: 1
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Old 08-15-2006, 09:15 PM   Club Attributes Post #1
 
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frybags is infamous around these parts
Default Club Attributes

Hi guys, I apologise in advance if a similar topic has been posted in the past. (I have never browsed the "Editors" section of the forums)

If it has could you please point me in the rite direction (I have already searched the forum for this topic, and rephrased, and chopped-and-changed the search) for a relevant thread. With no luck so-far.

Just out of interest I have been browsing the Editor just out of curiosity more than anything. (I’m not a cheat honest!)

Now the most intriguing section of editable’s for me is the "Club Attribute" section.

My main aim it to successfully build a tactic around these stats, so it suits the pre-programmed ideas of how the club plays.

The question is how relevant are these stats the 2d match engine, and the tactical chalkboard?

If these figures are relevant, do they fluctuate with the addition of new playing staff?

Thanks in advance for your time. :thup:

FryBagZ
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Old 08-27-2006, 02:28 PM   Club Attributes Post #2
 
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snorrisson is infamous around these parts
Default

I think you kind of already know the answer to you own question there. I would say that if you really want the team to play using the Club Attributes then you're probably going to have to edit the staff to match them.
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