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Originally posted by Chilliconcarnie:
my main issus with consoles is that in FPS's, using a joypad is not really all that fun. In fact on any game the sensitivity of the joypads is generally too low.
Im pleased that the PS3 has KB and mouse support as I trully believe that you have more control over a game when you use a mouse and/or kb. Sod the vibrating motion sensing crap....
The only way FM would ever trully work on a console in place of the PC is if we coudl have the same level of control over the game, such as data editting, picture and logo additions, customizeable skins and of course, patches.
Now if only I could afford a PS3...
My right arm is paralused following a otorbike accident so I hate FPS on the consoles as I cant carry the joypads properly.
I have a PS3, I have the keyboard and mouse, I have FPS' on it!
01-18-2008, 06:03 PM
Football Manager - Piracy - Consoles - The Future? Post #34
Console games can be pirated just as PC games can.
When the games industry bitch about piracy on the PC format I can't help but look at those console game price tags that are invariably £10 more than their PC counterpart release, which kind of implies that the games industry complaining about piracy is merely an excuse to move their product lines to more lucrative hardware formats.
01-18-2008, 07:28 PM
Football Manager - Piracy - Consoles - The Future? Post #35
Originally posted by TheFuzzyOne:
This is getting Unreal!
*tumbleweed rolls across the screen*
Consoles used to have two major downsides for me: very little multiplayer support compared to the PC and the fact that you couldn't watch tv while playing something on your PS or whatever.(weird, I know) The next-gen consoles are quite capable of solving the first problem and picture-in-picture handles the second. I don't know about any other gripes people have about consoles but I'm sure they are being solved one by one. PCs are just getting more expensive everyday. Also comparing "just a PC" to a "very cool game station console" does the trick for kids. So consoles are the thing of the future but I'm not sure if FM will be affected by that.
01-18-2008, 08:02 PM
Football Manager - Piracy - Consoles - The Future? Post #36
- Highly customizable
- High end graphic, constantly and easy upgarded
- Almost unlimited Modding capabilities + free mods
- Multi usage (gaming , business, education, watching TV , creating CD/DVD)
- Better CPU and Graphics, more memory
- Improved gaming AI, you don't have to sacrifice AI for graphics (unlike with limited Consoles)
- You can use PC and console games on it
- Continuous performance improvement on almost week to week basis
- Costumer buildable
- still pain to move from one spot to another
- Unlimited multiplayer capabilities
Console:
- Limited usage
- Usually you need specific Console to play specific game
- Modding almost nonexistent , and if there is mod you pay for service to download one= no free mods
- No Educational purpose whatsoever
- You buy one , you are stuck with one for couple of years, by that time performances are archaic.
- Higher game prices
- Good only for action type games without any serious AI
- Graphics were already subpar in comparison to PC only after month from release.
- By the time you get all Consoles and upgrades that you want you are paying more then for good PC with same or better performances(eg. keyboard, bigger HD, improved gamepads, etc..)
- For making Console mods you still need PC.
- Easier movable.
- Limited multiplayer and patching
- In order for Console to evolve in anything better they have to turn in low cost PC's
Needless to say ,consoles are overpriced under performing PC with extremely limited usage.
If anyone is "losing" battle, it's consoles , not PC's .They already have keyboards , extra/better HD's , etc.PS3 already lost one.
And all that for higher price then that you pay for same stuff with better performances on PC.
Kids , seriously, Consoles are waste of your money.
My kid has no interest in Consoles(for all reasons from above), and i have no intention to buy one ever.And tell me why would I.
01-18-2008, 08:14 PM
Football Manager - Piracy - Consoles - The Future? Post #37
Consoles are good for high graphics games. Think how much it costs to build a top end spec PC, compared to around £200 for a 360. In fact i am thinking of getting a 360 soon, probably just stick to the PC and PSP for FM though.
01-18-2008, 08:24 PM
Football Manager - Piracy - Consoles - The Future? Post #38
Originally posted by DS: Reasons why we will only play games on console in the near future
2) Much lower level of piracy.
you've obviouskly never been to asia.
going donw a street market you will find twice as many playstation 3 games as you will pc games.
pirated gameboy advance games, pirated 360 games.
01-18-2008, 09:20 PM
Football Manager - Piracy - Consoles - The Future? Post #40
1) Consoles are cheaper then PCs because the makers sell them at no profit or even at loss jsut to get people to have there console because they will make that money back through game sales.
2) Much lower level of piracy.
3) XNA
4) Dont need to worry about specifications.
5) No updates, drivers etc.
6) Different ways of playing games. Look at the Wii and also in the past the camera on the ps2.
7) Great online play system. This is where consoles have improved a lot recently.
8) Consoles are made for gaming while PCs arent.
Most of those are actually reasons to prefer PCs to consoles. Believe it or not, updated drivers are not created to be annoying but to offer incremental improvements to gameplay not possible on consoles.
Consoles are considerably less useful and have considerably shorter lifespans than the average PC, and thus represent considerably poorer value for money despite their greater purchase price.
XNA? Isn't that an initiative to make developing XBox (and Vista PC) games nearly as straightforward and collaborative as developing multiplatform PC games?
The Wii is clever, but Wii style input devices are feasible for the PC, which has a far greater range of peripherals and input devices than any console could ever dream of
And PCs are considerably better for internet-centred gaming, since the rapidly-evolving internet is designed for and developed on PCs, not for the fixed, proprietary and limited computational powers of consoles
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Quote:
To make a long story short, a person claimed that by the year 2010 games for PC's will become rare to maybe even non existent.
At first we laughed about this but he explained the reasons why.
Piracy, OS-systems that become to bugged and might collide with the game code causing to many crashes, Drivers that needs to constantly upgrade and many many more reasons that made sense.
In the end it came down to that PC's wouldn't be commercially interesting enough to create games for and developers would focus towards game consoles.
I think he might be right after all.
I do hope SI will keep producing FM for PC's but if at one point they cannot earn enough from it they might drop it also and focus on consoles.
PC games dead by 2010? Didn't FM2008 PC outsell all previous versions? Hands up who would prefer to play an FM without an early release and freely available access to SI and third party modifications and editing utilities...