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Tactics & Training Tips

It's no use having a squad full of star players without a decent way for them to play their football.


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Old 01-17-2008, 02:17 AM   This game is just ****ing **** Post #21
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Well said Paulowen
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Old 01-17-2008, 08:41 AM   This game is just ****ing **** Post #22
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Quote:
Well said Paulowen
Looks like your getting your own 'fan boys' paulowen LOL

I think Millie saying that 'Broken Record' speaks volumes in itself. But does he not think why everyone is souning like a broken record?

What concerns me though is that most of the constructive suggestions in this thread have already been ruled out.
Skill Levels - SI have already said on plenty of occasions that they won't do this as it's deemed unrealistic.
New patch - It won't change the game. Yes it will fix some bugs but reveal some new ones. But it won't change the game - if you are struggling now then you will struggle after the patch.
Sliders - These appear to be the biggest cause of confusion and frustration. You want to go more attacking so you move the mentality up, go defensive then drop the mentality. Simple, huh?
NO - what about... width, creativity, D/L, tempo just to name a few. Hats off to the tactical knowledgeable people who have been able to understand it but not everyone is the same. I'm in the dark far to much and i repeat what has been said above. I work long hours and when i turn to FM08 i want to do it to relax and enjoy and not feel frustrated as i do now.

But how long before a mod comes along and sweeps this thread under the carpet, take it to the GQ area if you want to moan.

FOA THE MODS
This IS tactic related because the whole frustrations within the game are down to the tactics. Sweeping it under the carpet will clean things up but solve nothing. These people need to be heard. Whether SI will actually do anything about it though is another matter.
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Old 01-17-2008, 08:53 AM   This game is just ****ing **** Post #23
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hmmm, while I am taking a break from FM at the moment, due to various reasons, I think that we have to accept FM as what it is: a very complex football manager simulation.

And it gets more complex with every new release. It hasn't been the quick sit down, enjoy a few games without much tweaking game for a while already and it certainly will not develop in that direction. Why not? Because it probably is not their aim.

There are plenty of "sit down, play and win a few games with good players or one good tactic" games out there that don't make anyone suffer.

It is part of this game, tweak, develop, work on your team.

Otherwise there ia always the old versions still

------------
opultown
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Old 01-17-2008, 01:43 PM   This game is just ****ing **** Post #24
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Not having a go at anyone here just putting my point into the hat.

The whole point of the game is it is supposed to be realistic. If Alex Ferguson just sent 11 players out onto the pitch with no tactics or palnning would he win.

If you want an easy game and no effort why don't you just add a few created players in the editor then you will win no probs. Say a striker, midfielder and 2 CB and and goalie. Maybe then you will win every game 5-0 but where's the fun in that. Its the challenge that you want. If you build you club. i.e

Wage structure
Scouts
Coaches
Youth Policy
Feeder clubs

You will build a good solid club that has good players and financial stability. I usually take 2-3 seasons to get everything how i like it and that is the interesting part in my opinion. I do not want to win EPL 38 wins, FA CUP 5-0, League Cup 5-0 and CL 5-0 v real madrid in first season and every season for ever and a day. That is as crap as losing 10 games on the trot. Stick with it and don't get to bothered about losing the odd game.

RichG
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Old 01-17-2008, 02:02 PM   This game is just ****ing **** Post #25
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i think the problem is on the previous versions of the game you could design a basic tactic and stick to it throughout your career and eventually win everything every year. what i'm saying is i don't think 2008 is too difficult, just maybe the previous versions are too easy.
its frustrating when you go on a 20 game unbeaten run and then lose to some minnow team. But its not that unrealistic. If anything its quite realistic because complacency sets in IRL and so to on 2008.
I find that you don't have to tweak your tactics for hours on end. If you use the same formation players take time to get used to it but its more beneficial than changing your formation week in week out when yor players don't get chance to get used to that formation.
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Old 01-17-2008, 02:19 PM   This game is just ****ing **** Post #26
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Firstly there is no need for difficulty levels in the game. There are plenty of ways to vary the game and customise it to varying degrees of difficulty.

Firstly theres your starting reputation when you create yourself in the game. Setting yourself as an ex-international footballer makes the game easier than setting your self as a sunday league footballer. The board are more likely to accept you requests for more money, more players are likely to want to play for you and you're more likely to be offered international jobs etc.

The there's things like attribute masking which can be turned off or on the change how difficult it is to scout players.

Then finally there's the team you choose. A big team with a lot of money may well make for an easier game than when using a smaller team. If you struggle to have success with one of the massive teams then perhaps the game is not for you.

However I do agree with what andysafc has said in some parts. The tactical side of the game has become more important and more intricate yet the tools given to the user to understand the tactics has not improved to a satisfactory level. Feedback from your assistant or perhaps some kind of analysis tool is needed to help people understand WHY their tactics are not working. From there it's their job as the manager to change things so that it is working. But without knowing why things are going wrong it's difficult to know what to change for many people.
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Old 01-17-2008, 02:57 PM   This game is just ****ing **** Post #27
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RichG is anyone saying they just want to put 11 players out and **** every match? no they are not so actually think about what your saying before you post because it's people like you than annoy me.

Yes tactics are important and they should have a role in this game that determines how successful you are but its just the need to be constantly changing things from 1 game to another that is unrealistic.

Managers IRL have there basic set way of playing, passing, width, formation, defensive line etc but they don't dramatically change all these things on a game by game basis. Yes they may change the odd thing for a particular game, the shape of the team, mabye play abit more defensive etc. But its not the case that if they don't change things from game to game that there well tried and tested methods suddenly get un-done by a far imferior team.
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Old 01-17-2008, 03:20 PM   This game is just ****ing **** Post #28
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Oh, many things...

I read over an over that the tactical side has become intrincated. Well, this is one of the biggest mistakes: it hasn´t changed for the last three versions. Only a couple of tweaks here and there in the match engine. Defensive line not visible in FM07, closing down more balanced in 08, etc. So, there is a lot of confusion and the reason isn´t that there is a new complexity. The reason is that it´s very difficult to realize why things go well or bad.

I´ve played these series for 12-13 years. And this is the day that many times I struggle to understand what I am doing wrong.

I think I build well balanced and logic tactics. I have and idea of what works and what doesn´t. When I pick a top team, I build a tactic that suits to it and (most of the times) I have no problem to win everything. My problem starts when I look for more challenge and try to overachieve with a mediocre or poor team. Things just don´t work. And I don´t know why...

Another thing that is really upsetting is the AI behaviour. For me this is the main reason for general frustration: AI teams manage to dictate play even when they are crap. I have tons of examples of this. When an AI team goes attacking, it manages to pill the pressure, no matter if they are top quality or shitty team. When it goes really defensive and time wasting, I struggle to create chances. But what happens when it is the way round? Well, when I am a mediocre team and face the likes of Barcelona or Real Madrid, the AI trash me with no difficulty, and creates 25-30 chances in the match. And this has happened for the last three versions and there are quite things that don´t have explanation.
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Old 01-17-2008, 03:25 PM   This game is just ****ing **** Post #29
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Quote:
Originally posted by flibby7:
This game quite simply needs a difficulty setting.

Easy = AI takes a long time to learn tactics, players train quicker, slightly less injuries, highly quality players through training academy, you start with a higher reputation as a manager, easy to get another job when sacked

Medium = AI takes longer to adjust to your tactics etc etc.

Hard = The game as it is now

Loads more to add to the difficult ratings in terms of what is on what level, but you get the picture.
Maybe there should be 2 difficulty settings in the game.

Full time job/working your arse off level: for all of us who work 5 or 6 days a week to feed and cloth our kids and pay bills.

Giro level: for the people who seem to be able to spend 24/7 sorting out tatics and sliders and able to watch games for the full 90 mins.

just a thought!!
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Old 01-17-2008, 03:28 PM   This game is just ****ing **** Post #30
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Quote:
Yes tactics are important and they should have a role in this game that determines how successful you are but its just the need to be constantly changing things from 1 game to another that is unrealistic.
No offense man, but if you think IRL managers use the same tactic every game and don't change tactic during matches, you are very wrtong. Chanhges can be minor, but a good manager always studies opposition carefully and makes small changes. In FM08 in most cases all you need to do is vary opposition instructions and sometimes team instructions. Everything else is down to team talk and players' choice. But then again, you cannot expect a big but slow DC wiil work effectively against both TM and quick ST, can you?

To be clear - same as you, I work full time and if I play the game more than 3 hours a week - I am very lucky. Of course, I don't like it when 2 out of those 3 hours I have to spend not really playing matches, but rather understanding what's wrong (happens, rarely but it does). However, this is part of the game, and in fact it keeps this game alive. Otherwise, it would become boring very soon.

Good luck!
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