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01-13-2008, 11:23 PM
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Sorry but I needed to get this off my chest... Post #21 | | Registered User
Join Date: May 2007
Posts: 2
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How can you think there's not much difference between 05 and 08?
Have you played 05 recently? Its a massively inferior game.
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01-13-2008, 11:59 PM
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Sorry but I needed to get this off my chest... Post #22 | | Joe Blow
Join Date: Jan 2008
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I am just wondering, did FM06 or FM07 get as many complaints as FM08 gets?
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01-14-2008, 12:01 AM
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Sorry but I needed to get this off my chest... Post #23 | | Joe Blow
Join Date: Nov 2007
Posts: 4
Rep Power: 0 | Quote:
Originally posted by Ackter:
How can you think there's not much difference between 05 and 08?
Have you played 05 recently? Its a massively inferior game.
| Of course a three year old game should be inferior.
Obviously there have been added features that you would expect since '05, but do you think the match engine has progressed significantly since '05 ?
The training certainly hasn't, still the same crude which nobody can justify and other fundamental features haven't improved greatly since then.
When are SI going to stop this repeatable cycle of releasing a new tiresome version with a few tweaks here and there.
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01-14-2008, 12:03 AM
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Sorry but I needed to get this off my chest... Post #24 | | Registered User
Join Date: Jul 2007
Posts: 1
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Originally posted by Smoothiebaloo:
I am just wondering, did FM06 or FM07 get as many complaints as FM08 gets?
| Same, just about different things.
It's a routine for some people and often serves only to cloud any real issues.
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01-14-2008, 12:07 AM
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Sorry but I needed to get this off my chest... Post #25 | | Registered User
Join Date: May 2007
Posts: 2
Rep Power: 0 | Quote:
Originally posted by gazzamcg:
<BLOCKQUOTE>Originally posted by Ackter:
How can you think there's not much difference between 05 and 08?
Have you played 05 recently? Its a massively inferior game.
| Of course a three year old game should be inferior.
Obviously there have been added features that you would expect since '05, but do you think the match engine has progressed significantly since '05 ?
The training certainly hasn't, still the same crude which nobody can justify and other fundamental features haven't improved greatly since then.
When are SI going to stop this repeatable cycle of releasing a new tiresome version with a few tweaks here and there. </BLOCKQUOTE>
Yes, the match engine is far superior, especially to 5.0.0. The training is far superior under the hood, despite looking similar.
The only things that's similar, though it's still been noticeably improved, is the transfers.
The contract negotiation back then is much worse than it is now. Zaccardo wanting a raise of £66k a week over his £4k wages for example.
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01-14-2008, 12:08 AM
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Sorry but I needed to get this off my chest... Post #26 | | Registered User
Join Date: May 2007
Posts: 2
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Originally posted by Smoothiebaloo:
I am just wondering, did FM06 or FM07 get as many complaints as FM08 gets?
| Yes, but they were spread out over many different bugs.
The main problem on the forums is that the complaints are all about the same 5 or 6 bugs.
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01-14-2008, 12:11 AM
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Sorry but I needed to get this off my chest... Post #27 | | Joe Blow
Join Date: Jan 2008
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I think ifllorescu has a lot of good points that others also mentions.. Is the code really getting so complicated that it actually brings the game backwards instead of forwards? The same will then be the reason of why it takes so long to release a patch, and why they still not might make the game any better... If so, priority one must be to get a match engine that is stable enough to handle changes and improvements without messing up the game.
Still after reading my own thread here, I was just starting to think if many of the posts in the forum here are a case of "shooting the pianist". Is it SI that decides to develp the game this way, or is it really SEGA or others that are pushing the game in the wrong direction? There is a lot of pressure from the forum users here, but no matter how bad this or any future versions will be, you would never experience SI go out and say "We're sorry, and agrees that the game is crap". That would be a corporate suicide, and not accepted by SEGA or anyone else connected to SI. Therefore they have to work as kind of a shield towards the ones who really is to blame, which makes us even more frustrating as we then think that we don't even get any understanding from the ones who actually invented this game and should treat it as their baby.. It's just a thought, and I don't even know if I agree with myself, but it's worth taking into consideration, as many discussions easily will go in wrong directions if this is the case. As we all remember SI and Eidos splitted up for some of the similar reasons...
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01-14-2008, 12:22 AM
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Sorry but I needed to get this off my chest... Post #28 | | Registered User
Join Date: Feb 2007
Posts: 0
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Originally posted by Ackter:
How can you think there's not much difference between 05 and 08?
Have you played 05 recently? Its a massively inferior game.
| My comment was in terms of view matches, tactical settings, match statistics etc which is the core component of the game. The match engine itself that moves all the 'lady bugs' around is superior but all the pieces surrounding that hasn't.
If this was a RTS, a developer would've changed the graphics by now, enhanced the tactical interface and added more features to it. (Note this is context with tactics and match day, not the game overall).
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01-14-2008, 12:25 AM
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Sorry but I needed to get this off my chest... Post #29 | | Registered User
Join Date: May 2007
Posts: 2
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Ok I gethca. No there' not much difference there.
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01-14-2008, 11:00 AM
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Sorry but I needed to get this off my chest... Post #30 | | Registered User
Join Date: Feb 2007
Posts: 0
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Originally posted by Ackter:
Ok I gethca. No there' not much difference there.
| Which is largley where my disappointment lies. The tactical part of the game could be enhanced further and with more statistics provided, we seem to only get the bare minimum.
Action Zones for instance hasn't change for I don't know how long, but this could be developed further either by splitting the possession statistics down to positions or each each third split into 3 seperate areas: Left, Middle & Right.
That's just one thing that springs to mind.
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