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Skinning Hideout

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Best 5 club teams in history of Football:
Liverpool 1977-1978 - 100.00%
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Milan 1989-1990 - 100.00%
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Torinho 1940's - 100.00%
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Flamengo 1981 - 100.00%
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Old 10-07-2006, 08:44 AM   FMM Beta 3.1 released Post #121
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Quote:
Originally posted by Yoobastid:
Dont bother changing individual stats.
just edit the CA and PA, and leave a few points difference between the two.

Hows your training schedule?
Well that's hardly the same thing! Even if I put his CA to 199 and PA to 200, his finishing will suck if he has a low value on it in the individual attributes.....etc

My training schedule is good.

So any help???
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Old 10-09-2006, 06:22 AM   FMM Beta 3.1 released Post #122
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Anyone?
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Old 10-10-2006, 02:47 PM   FMM Beta 3.1 released Post #123
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bump
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Old 10-10-2006, 05:21 PM   FMM Beta 3.1 released Post #124
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Its seems that changing your CA and PA will no longer directly affect your stats you have edit each stat now.
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Old 10-10-2006, 11:27 PM   FMM Beta 3.1 released Post #125
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Quote:
Originally posted by Zuluwarf:
Its seems that changing your CA and PA will no longer directly affect your stats you have edit each stat now.
That's what I'm trying to do!

But the problem is, that after few games, the stats suddenly drop like hell...
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Old 10-11-2006, 05:46 AM   FMM Beta 3.1 released Post #126
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A player's stats must be reasonable. For someone with a CA of 100, they cannot have Ronaldinho-esque stats. So if you want someone to be really good, you must increase their current ability, and make sure their CA is not larger than their PA.

And even then, their CA must be reasonable for their age. You can't have a 16 year old with a CA of over 140, it gets reset by the game.

Of course, you could use ArtMoney to 'freeze' someone's attributes. If you don't know what I'm talking about, look for the many ArtMoney threads in this forum.
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