Quote:
Originally posted by Leroy1883:
RoO and RoT mentality systems are not very flexible in my view.
The benefits from playing with these systems are out wayed by the complexity of their implementation.
This results in people doing the following:-
Setup RoO and then leave it unchanged (Static Failure)
Spend lots of time tweaking it (Micromanagement Hell)
Create 14 different tactics just to control mentality (Tactical Count Explosion)
Just my view, if you have success with it or do not mind that level of mircromanaging then please continue with it as at least RoO can be sound tactically in FM2007.
I prefer the flexibility a global system brings and I also believe they are better.
|
well i don't agree that RoO tactics are not very flexible. i'm at present using, and learning from using, The_Next_Diaby's RoOmbus system, a 442 wide diamond (latest version available at
FM Britain. same formation, many of the same ideas i prefrred in 2k6, but without the inconsistencies that my own tactics caused me.
i don't leave it static, and normally the only thing i ever tweak manually is to reduce forward runs for fullbacks if they're getting overrun (or if they're getting beaten badly, adding barrows). sometimes if my attacking tactic is not creating hte chances it should i make some adjustments (wider, direct passing, untick counter-attacking).
as far as tactical count explosion, it's a question of degree isn't it.
i commonly use the following:
attacking, away attack, balanced, defensive
for special situations i have:
shut up shop, all-out-attack (i have 2 of these, rarely use 'em) and crappy weather.
next 'career' i'm going to build myself a more ajax-oriented RoO tactic and it will most likely have the following
attack, possession attack, balanced, defensive
all out attack, long/wide, counter, SUS, crappy weather.
that's a lot of tactics true, but i feel can change them from the quick tactics screen quicker than i can adjust the global settings. only catch is it takes a bit of time to set them up in the first place. also, if i were playing global mentality and not using tactics sets, i'd have to make a series of individual adjustments for each type of situation.
i believe that any adjustments you can make to gain a slight tactical advantage over the AI are worthwhile. i expect a lot of global mentality systems work just fine, a lot of people are getting very good results. i had been using split mentality since cm04 so RoO seemed sensible and intuitive to me. it's really a question of specialist vs generalist play isn't it? question comes up in setting up trainings too (how general vs how position-specific).
normally i dont use many global settings but i sometimes use global passing (normally i have the crappy passers in the back like my halfbacks making somewhat longer passes).
i suspect that many of the 'cheat' phenomena (misfiring strikers, superkeepers, dominate and lose, etc) are really the result of tactical inconsistency. your brief articles and yoda/rashidi1's stuff should help those people who find RoO too complicated and cleon's approach to tweaky and opponent specific. excellent work guys :thup: