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Skinning Hideout

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Old 10-24-2006, 09:54 PM   FMM 2.1 BUG ! Post #11
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Quote:
Originally posted by Drg7:
<BLOCKQUOTE>Originally posted by FrazT:
After you have edited the attributes, put the CA and PA up as well.
CA and PA are the only things that don't work for FMM 2.1 for the time being. They appear to change in the editor but the don'g change in the game </BLOCKQUOTE>

It looks as if the attributes and ability are no longer linked in the game, like in the older CM's, if remember rightly .
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Old 10-24-2006, 10:00 PM   FMM 2.1 BUG ! Post #12
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theres too many little things missing
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Old 10-25-2006, 02:02 AM   FMM 2.1 BUG ! Post #13
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Quote:
Originally posted by Kevtoon:
<BLOCKQUOTE>Originally posted by Soul_Linneus:
Of course it would be optimal that if you change the CA of a player, the stats immediately change accordingly. But since it doesn't I do have a couple of q's.

So, for example

Regen: Arturo Zaragoza, 18 yrs ols, a Mexican-American, CA49 PA84

1/ If I completely max out all of his stats up to 20, and do not touch the CA or PA, will his stats decrease down to his maximum PA (84) or to his CA (49) ??

2/ If I completely max out all of his stats up to 20, and set his PA to 200 but do not the CA... Will his stats remain up to 20 to match his PA? Or will his stats decrease quickly to match his CA (49) before increasing again up to his PA (200)?

3/ If I completely max out all of his stats up to 20, but do not touch the CA or PA. Will the player then perform as a world-class player? Or will he perform as a crappy player because his CA determines how he performs and not his stats?

4/ If I don't touch his stats, but set his PA to 200. Will his stats then increase much quicker?

5/ If I don't touch his stats, but put his CA to 84 to match his PA, will his stats then quickly improve so that they are in accordance to the CA you have set?
Ref 4. I have put the PA to 200 on a couple of players and I have seen a cross the board increase in stats(Lots of up green arrow) and with very little improvement in players I have not touched. ps I play as blyth spartans, so any stats increases are easy to say.

And also ref Liverbird77, CA = Current Ability PA = Potential Ability </BLOCKQUOTE>

Anyway, I'm going to test it. I have created 2 players:

1. Arturo Zaragoza, American-Mexican, Ottawa, Every single stat maxed out up to 20, but CA49 and PA84.

2. Yusuph Shabani, Kenya, Gor Mahia, Every single stat maxed out up to 20, CA50, but PA200.

Let's find out what happens

In any case: when opening FM Genie Scout and reading Genie's scout report both players are being touted Godlike-players, also Arturo Zaragoza whose PA is only 84.
So scout reports seem to be linked with stats, not with CA/PA.
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Old 10-25-2006, 10:37 AM   FMM 2.1 BUG ! Post #14
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I tested with a player with good stats to change his CA and PA, to see what happens. I wrote down his stats as they appear in the profile to see what happens. His original CA was 95 and PA 140. I changed them to 140 and 170 respectively. After two months within the game all stats remain the same. However, after reloading both the game and the FMM his CA and PA remain as I changed them (140-170) which means that the game accepts the change.

Is it possible that CA and PA in FMM do not correspond to the CA and PA of the game any more? Otherwise it doesn't make any sense if they are there but they don't affect the player's attributes.
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Old 10-25-2006, 11:44 AM   FMM 2.1 BUG ! Post #15
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Yea somehow the SI managed to change that. I wonder if jeepe will be able to fix it.
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Old 10-25-2006, 01:27 PM   FMM 2.1 BUG ! Post #16
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Quote:
Originally posted by Soul_Linneus:
<BLOCKQUOTE>Originally posted by Kevtoon:
<BLOCKQUOTE>Originally posted by Soul_Linneus:
Of course it would be optimal that if you change the CA of a player, the stats immediately change accordingly. But since it doesn't I do have a couple of q's.

So, for example

Regen: Arturo Zaragoza, 18 yrs ols, a Mexican-American, CA49 PA84

1/ If I completely max out all of his stats up to 20, and do not touch the CA or PA, will his stats decrease down to his maximum PA (84) or to his CA (49) ??

2/ If I completely max out all of his stats up to 20, and set his PA to 200 but do not the CA... Will his stats remain up to 20 to match his PA? Or will his stats decrease quickly to match his CA (49) before increasing again up to his PA (200)?

3/ If I completely max out all of his stats up to 20, but do not touch the CA or PA. Will the player then perform as a world-class player? Or will he perform as a crappy player because his CA determines how he performs and not his stats?

4/ If I don't touch his stats, but set his PA to 200. Will his stats then increase much quicker?

5/ If I don't touch his stats, but put his CA to 84 to match his PA, will his stats then quickly improve so that they are in accordance to the CA you have set?
Ref 4. I have put the PA to 200 on a couple of players and I have seen a cross the board increase in stats(Lots of up green arrow) and with very little improvement in players I have not touched. ps I play as blyth spartans, so any stats increases are easy to say.

And also ref Liverbird77, CA = Current Ability PA = Potential Ability </BLOCKQUOTE>

Anyway, I'm going to test it. I have created 2 players:

1. Arturo Zaragoza, American-Mexican, Ottawa, Every single stat maxed out up to 20, but CA49 and PA84.

2. Yusuph Shabani, Kenya, Gor Mahia, Every single stat maxed out up to 20, CA50, but PA200.

Let's find out what happens

In any case: when opening FM Genie Scout and reading Genie's scout report both players are being touted Godlike-players, also Arturo Zaragoza whose PA is only 84.
So scout reports seem to be linked with stats, not with CA/PA. </BLOCKQUOTE>

Strange thins happening in my game !

One months later:

Arturo Zaragoza's stats are still maxed out up to 20. So his maximum stats did not decrease despite his CA49/PA84.

Yusuph Shabani, however, every single stat dropped from 20 down to 7 or 8 (expect natural fitness, determination and flair are still at 20). So in this case it looks as if the game resets the stats to match the CA50 that I have set for the player. (his CA has risen to 56 btw)

The weird thing though is that it didn't do that for Arturo Zaragoza, even though his CA is still 49. Maybe it's just a matter of time before his stats drop as well.

So the conclusion so far:
- If you increase the stats of a player but do not increase the CA accordingly then the stats will rapidly decrease to match the CA.
- No clubs have shown any interst in these players so far, not for a player with maxed out stats (Zaragoza) and not for a player with maxed out PA (Shabani).

=&gt; next test: I'm going to max the stats of Yusuph Shabani again up to 20, but this time I will set his CA somewhere around 140 so that I can see if his stats drop down to match the CA that I have entered myself (140) or down to his original/initial CA (76).
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Old 10-26-2006, 01:55 PM   FMM 2.1 BUG ! Post #17
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Ok, one months later Arture Zaragoza his stats have also dropped. His CA was slighty lower then the CA of Shabani and his stats were also slightly lower. So I guess that when your stats drop, they drop to the level of the CA.

I think there may be another problem though with how this system works:
I will use the same names here; Arturo Zaragoza CA49/PA84; Lets say you change his CA 140 and his PA to 180 (40 points gap), but you do not touch his stats and you leave them as they were with CA49. You could assume that his CA140 will no longer increase for a couple of years until his stats have caught up to match a CA of 140. But I noticed that his CA increased immediately. So I guess the game will recognize the worthless stats as a 140CA, and that his stats will only increase marginally until a gap of 40 CA point will have been bridged over.
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