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Old 01-07-2008, 09:18 PM   A reply to Miles Jacobson Post #101
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Quote:
Originally posted by Chezwig©:
I'm on SI's side - some users blow things out of all proportion.
Although - thinking about it there really shouldn't be "sides"

Feel the love!
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Old 01-07-2008, 09:20 PM   A reply to Miles Jacobson Post #102
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Quote:
Originally posted by something less annoying:
How about not trying to shift blame and to just accept that there are very, very serious problems with this game.
I couldn't agree less. I enjoyed FM07 - but nothing like the amount that I am currently enjoying FM08. I'm not the only one either. Have a look at this thread where other people are talking about how much they still love FM - even to the point of neglecting their better halves! True, not everyone loves the game, but as MJ says it's all down to personal preferences. If there were "very, very serious problems" with the FM08 then I and many other people would not be able to get so much enjoyment out of it.

I don't think MJ or anyone else at SI would agree that it's perfect. If they thought it was perfect they'd never work to improve and evolve the game. But it's not as problematic as you and others make out. IMO.
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Old 01-07-2008, 09:32 PM   A reply to Miles Jacobson Post #103
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Someone on this topic wanted Miles to say or admit that the game is a disaster as CM04 No version can be compared with CM4. Yes there're flaws and they should be fixed. But I still enjoy FM08. It's a good game.
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Old 01-07-2008, 09:52 PM   A reply to Miles Jacobson Post #104
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Quote:
Originally posted by Neyles:
postal postie

You show me someone with a workaround and I'll show you someone else, who cannot replicate it. This indicates something is seriously off. I refuse to believe that all can be assigned to user error; the workarounds are not that complicated. I suspect that SI don't know the full extent of the problem, a worrying fact considering the FM08 release date is a dim memory. I just hope that the next FM installment won't cause as much trouble.
obviously the problem can be put down to poor coding as you should not allow the user to do anythign which could cause an error.

for example if you have a program where you type in two prices and get it to caluclate the total you dont want them to be able to do the sum

'hello' + 2

otherwise it comes up with an error.
so you set validation or you funnel the user down a specific path, MAKING them do what ever it is at the time that you want them to.

i agree that it's not perfect but if SI believe that there is a specific workaround and they know for a fact that we can perform the workaround every single time then great.
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Old 01-07-2008, 10:00 PM   A reply to Miles Jacobson Post #105
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Quote:
Originally posted by postal postie:
<BLOCKQUOTE>Originally posted by Neyles:
postal postie

You show me someone with a workaround and I'll show you someone else, who cannot replicate it. This indicates something is seriously off. I refuse to believe that all can be assigned to user error; the workarounds are not that complicated. I suspect that SI don't know the full extent of the problem, a worrying fact considering the FM08 release date is a dim memory. I just hope that the next FM installment won't cause as much trouble.
obviously the problem can be put down to poor coding as you should not allow the user to do anythign which could cause an error.

for example if you have a program where you type in two prices and get it to caluclate the total you dont want them to be able to do the sum

'hello' + 2

otherwise it comes up with an error.
so you set validation or you funnel the user down a specific path, MAKING them do what ever it is at the time that you want them to.

i agree that it's not perfect but if SI believe that there is a specific workaround and they know for a fact that we can perform the workaround every single time then great. </BLOCKQUOTE>
PP - I believe what you're talking about is known as "error trapping", i.e. not allowing the user to make an error. I'm involved in the testing team for our software where I work (I was overlooked for the SI testing team ) and I've noticed that gaps in error trapping are more common than any other limitations in the software. It happens unfortunately.
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Old 01-07-2008, 10:18 PM   A reply to Miles Jacobson Post #106
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Quote:
Originally posted by Miles Jacobson:
Barnzy - no, it wasn't. The problem was that the full quote was not used by the original poster on this thread and if you go and read what I actually wrote, or read the other posts on this thread that point it out, you'll see that.
Sorry about that.

But your wording got me worried about this issue.

You can now close this train wreck.
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Old 01-07-2008, 10:22 PM   A reply to Miles Jacobson Post #107
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I, for one, haven't had a problem. Just make sure you save before the registration closes so, if you miss it the first time, you can just go back and register. TBQH, I don't even know what the problem is; I just hit "submit numbers" or something and everything works out.

The main problems are 1. the number of 1v1's/quality chances created and 2. the number of outrageous misses. It's annoying when you have a miss of the season every game.
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Old 01-07-2008, 10:37 PM   A reply to Miles Jacobson Post #108
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As the original poster has asked for this thread to be closed, it now is.
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