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Not sure if this is the right place to put this sorry if not.I download the crowd patch a bit back which i fink is great but i still havnt heard alot of chants, mainly the oo oo barmy army oo barmy army, your not singing any more,lets go ***** mental[FM_disco],shall we sing a song for you[FM_shall_we_sing], your support is f**king sh*t[FM_sh*tsupport] and lots of others.I have but match speed and highligh speed notchs to the middle,bottom top speeds but never hear them.I keep it at one notch down from the middle for highlights and the match speed one notch down from the middle cause i get more chants that way.The 2 chants i only seem to get are horns like england matchs one where the crowd get exited and shout come on and then here horn, and the other is with the horn na na nana nana na na! Any one know how to fidget with it to get the other sounds to play instead of those 2 maybe edit with match events/sounds i opened it with note pad but dont want to change the numbers incase i completly mess it up.Any one who knows i would really appreciate it i mainly want your not singing any more chant i have been 2-0 down loads of times and pull it back but still yet to hear the song. thanks
# id, filename (without .wav extension), loop flag, sound type, chance, pre-cache flag
#
# types:
#
# 0 - MST_BACKGROUND
# 1 - MST_CROWD
# 2 - MST_PITCH_EVENT
# 3 - MST_REF_EVENTS
# 4 - MST_OPP_CROWD
# 5 - MST_BACKGROUND_OPP_CROWD
#
# The higher the chance number the more likely the sound is to be picked.
# Note: this has no effect if only one sound supplied for an id so use a default value of 1
#
# Version 5
# 02nd - Feb - 2003
#
# Sample Format
# SOUND_EVERTON_RULE,"FM_band1",0, 1, 3, 1
Does any one know which one of the numbers is the chance number, the first second third or fourth number cheers!
#whistle
SOUND_WHISTLE_FOR_DECISION (id ),"FM_ref whis"(filename (without .wav extension)),0(loop flag), 3(Sound type), 2(CHANCE), 0 (pre-cache flag)
#................................................. .................................................. .................................................. .......
#take penalty
#needs to score
#score to win
SOUND_WHISTLE_PEN_TAKER_OPPOSITION,"FM_whistle",0, 4, 2, 0
#................................................. .................................................. .................................................. .......
#counter attack goal
#good counter attack goal
#instant reply
#back from two goals down
#amazing comeback
#two goals in x minutes for team*
#gone defensive style*
SOUND_YOUR_NOT_SINGING,"FM_your not singing",0, 1, 1, 0
So what number can the chance go up to is it 1-9 or 1-5? If i make it higher will it play more in match and whats does the loop flag and pre cache flag do? If any one knows thanks