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04-29-2007, 10:36 PM
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Mentality----how far apart Post #11 | | Registered User
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As ever, the more eloquent wwfan has put my position far more concisely than I could. Taken from page 4 of the latest TT&F threads, it says exactly what I wanted to say - mentality affects position, but is not a positioning tool in itself: Quote: wwfan - TT&F page 4
Further Mentality Assumptions
1: Mentality as a positioning tool. It is primarily concerned with how much a player helps out with attacking or defensive duties. Thus, a DC with mentality of 6 will concentrate on defensive duties 70% of the time and look to join in/start off attacking moves 30% of the time. An FC with mentality of 18 will look to attack 90% of the time. Each player’s position reflects this, with FCs of 18 staying higher up the pitch than those of 12 and DCs of 4 staying deeper than those of 10. However, position type partially overrides mentality positioning as DCs are unlikely to leave their main positional duties and become auxiliary FCs mid-move.
2: Mentality as a risk/reward agent. It is primarily concerned with how likely a player is to make an attacking move. Thus, a DC with mentality of 6 will only make an attacking move if he judges the move as being >70% likely to succeed. An FC with a mentality of 18 will have a go even if he thinks the move has >10% chance of succeeding.
3: Mentality as a pass type indicator. It is primarily concerned with the type of pass a player will make. A DC with mentality of 6 will only play a forward ball 30% of the time. An FC with mentality of 18 will shoot/play a forward pass 90% of the time.
Although I originally planned formation frameworks with Assumption 1 in mind, I now believe Assumption 2 to be most likely. I'll try to explain why.
Mentality as a risk/reward agent has its roots in positional thinking. A player with a high attacking mentality undeniably positions himself higher up the pitch than a player in the same position with a defensive mentality. However, we have other tools to determine positioning (position types, sarrows, farrows, barrows). So, why do we need a third tool to define it? We probably don't. Yet, there is on-screen evidence that a player with a high mentality gets further up the pitch than one with low (and a high mentality FC refuses to defend, whereas a low mentality FC gets back). What is the reason for this?
I believe it is related to how mentality influences other offensive or defensive options. An FC with a mentality of 18 looks to make attacking moves 90% of the time. When he is not in possession of the ball these options will be reduced to off-the-ball moves (forward runs). It is his constant repositioning while looking for chances to make a forward run (which he does 90% of the time) that makes it look like he is further up the pitch than his lower mentality strike partner. Once he is in possession he will have the option of through balls, run with ball, long shot, or basic shot if he is close to goal. His individual instructions inform him of how often he is allowed to try each one. If long shots is rarely but through ball and run with ball high he will attempt to pull off one of those two moves assuming he thinks it has >10% chance of succeeding. If one is often and the other mixed he is 50% more likely to try the often option.
Other attributes are likely to determine his success rate. Decision making plays a major part, but teamwork, dribbling, passing, flair, creativity and finishing all have their roles. Likewise, the qualities of the player he is facing will stop many of his moves. Yet, as he has such a high mentality he will keep on trying them.
Players with low mentalities obviously look at the risk/reward situation in a different way and thus don't play attacking balls unless the reward factor heavily outweighs the risk.
| If you can argue with this, then please do - I would love to hear your take on it.
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04-29-2007, 11:28 PM
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Mentality----how far apart Post #12 | | Registered User
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Well, I have played LOTS of matches with the ONE side half side of the pitch on Mentality 20, other half side of the pitch with Mentality 1, I didnt see ANYTHING that was different.
Both sides moved quite in tandem. How someone can say it affects the positioning is quite a riddle to me at least....
Not even the DC I had on mentality 20 moved into the DM position as quite a few her in this forum claim happens.... And I couldnt see any 'gaps' either! Either am I blind or someone see things that doesnt exist.
Talking about changing the (individual) mentality to have your player(s) up or down the field is SO da** confusing that I am not surpised many people have started to hate/dislike this game. It is the NUMERO UNO reason to destroy the teams performance!
Hopefully this is about to change so people can start to get some serius fun again. This game is far from hard.
I am unbeaten in the Leauge so far, playing the SHORT passing game, using GLOBAL mentality setting at default: http://img125.imageshack.us/img125/5...ell2008my8.png
Cheers!
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04-29-2007, 11:49 PM
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Mentality----how far apart Post #13 | | Banned
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i'll test it, i got everton now, i saved it before the game so i'll use my normal tactics and then i'll play the match with global mentality
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04-30-2007, 12:01 AM
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Mentality----how far apart Post #14 | | Registered User
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Chriseldiablo - Do you have everybody on the same mentality or do you do what the Ai does and leave one of your strikers on a higher mentality than the rest?
Also, on a different topic how do you use creative freedom? Global or individual? Tbh I don't really understand it.
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04-30-2007, 12:11 AM
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Mentality----how far apart Post #15 | | Banned
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sorry, i had fulham won 5-2!
i used my attacking tactic all the way through.
there first goal was a POSITIONAL ERROR from my lb which let in boa morte from a cross from the right wing.
my first goal was a 20 yarder.
my second was a goal mouth scramble.
my third goal was a ball over the top, one two between two strikers and goal.
there second was a free header from a corner(shocking) i think it was a free header:S one of my players might have been there but not been "underneath" the oppositons player.
my fourth was a free header.
my fifth was a free header.
right i am going to restart it and put all the mentalities global |
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04-30-2007, 12:32 AM
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Mentality----how far apart Post #16 | | Registered User
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All my players on same Mentality.
Heres a Screenshot of my Settings, all global: http://img258.imageshack.us/img258/1...ettingsmq8.png
Sorry, I am not trying to highjack this thread, I just want to help and enlighten people around here, since I have tried and failed when I use Individual Mentalities. My team performs alot better with Global.
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04-30-2007, 12:34 AM
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Mentality----how far apart Post #17 | | Banned
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with global mentality i drew 1-1 although there goal was because my goaltender came out and kicked it to boa morte....
Individual Mentalities Rule |
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04-30-2007, 12:45 AM
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Mentality----how far apart Post #18 | | Registered User
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Originally posted by thezogsageordie:
with global mentality i drew 1-1 although there goal was because my goaltender came out and kicked it to boa morte....
Individual Mentalities Rule | You might have done worse in the last game due to LOTS of reasons.:
-How long have you played with Individual Settings?
-Did you use Global setting at Normal, do you usually play with IM on Attacking...?
And so on, the list is endless.
Beside this, every game is different.
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04-30-2007, 12:48 AM
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Mentality----how far apart Post #19 | | Banned
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chris! i didn't do anything different apart from have all of the players on a global mentality which was first notch of attacking, when i'm attacking i use RoO gk 10 cb 11 etc.
Is this a fair test? i think IM's are better as its not like the games were close!
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04-30-2007, 12:51 AM
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Mentality----how far apart Post #20 | | Banned
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grrrr can't edit it! i have never played with global mentality before, when i'm next free i'll start one as newcastle, arrange 2 friendlies, 1 against arsenal 1 against watford, i'll make sure that neither teams buy anyone before we play and i'll play with global on one and IM's on the other, does this sound like a fair test?
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