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Skinning Hideout

Use this forum to help edit the cosmetic side of Football Manager.


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Old 11-02-2006, 07:04 PM   Large picture in Non-player screen Post #1
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Default Large picture in Non-player screen

I've downloaded a mod for using large pictures for persons in FM, but I've found out that this mod doesn't work with non-playing persons. So when a player retires and become a coach you're only able to se the middle part of the picture. SO I was wondering if someone could tell me what file to change and what commands I'd to change to make large pictures work with non-playing staff.
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Old 11-03-2006, 09:57 PM   Large picture in Non-player screen Post #2
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Does nobody knows how to do this?
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Old 11-04-2006, 10:46 AM   Large picture in Non-player screen Post #3
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The large player mod doesn't work for any picture of non-players - managers, coaches etc. These pictures have to be in the 95x95 format only.
If your players turn coaches etc, I'd just take their large format picture and re-size it mate.
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Old 11-04-2006, 04:17 PM   Large picture in Non-player screen Post #4
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or try to copy the edits made in the player profile.xml to non-playing/ref and adjust it a bit
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Old 11-04-2006, 09:17 PM   Large picture in Non-player screen Post #5
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Quote:
Originally posted by emcfc:
or try to copy the edits made in the player profile.xml to non-playing/ref and adjust it a bit
Could you tell me what in the player profile.xml to copy, because I don'thave a clue when it comes to editing files.
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Old 11-07-2006, 06:06 AM   Large picture in Non-player screen Post #6
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Just to help you out here, make a note of what the picture (s) name is for that club & insert the name of the image your want changing (by editing the config.XML file or creating a new one in a new folder) to replace the alan shearer example below in quotes:

<record>
<!-- resource manager options -->

<!-- dont preload anything in this folder -->
<boolean id="preload" value="false"/>

<!-- turn off auto mapping -->
<boolean id="amap" value="false"/>

<!-- logo mappings -->
<!-- the following XML maps pictures inside this folder into other positions
in the resource system, which allows this folder to be dropped into any
place in the graphics folder and still have the game pick up the graphics
files from the correct places
-->

<list id="maps">
<!-- Auto generated by fmXML -->
<record from="antoine sibierski" to="graphics/pictures/person/000000/portrait"/>
<record from="alan shearer" to="graphics/pictures/person/000000/portrait"/>

<!-- STAFF -->
<record from="alan shearer" to="graphics/pictures/person/000000/portrait"/>
</list>
</record>


I've just typed this out from the top of my head & left the ID numbers blank with zero's so you need to find the ID's for the player in the game. How big is the 'huge' picture for that player because the game just uses 95x95 pixels for all photos so stick with 95x95 pixels because thats what most people use anyway. And remember to turn off the skin cache in display options.

If your new to this, then just install someone else's face pack that already works.
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