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I have done some testing on the players' personalities using FM Modifier. Here are my conlusions on what personalities are. They depend on the attributes determination, influence, professionalism, ambition, loyalty, pressure, sportsmanship, temperament, most of which are hidden.
- Unfortunately, I couldn't replicate the personalities "Leader" and "Born Leader" (this one belongs to John Terry).
- Often, a player may be eligible to be described by more than one personality descriptions. In this case, you are still going to see only one description. As a rule, Professional> Determined> Realist> Resilient> Light-Hearted> Spirited> Resolute> Jovial. What is to the lft, takes precedence. This means that if a player is both Realist and Spirited, in the game he is going to be described as "Realist".
- Since tutoring mainly affects these attributes, be careful as to what personality your tutors have. Professional, Resilient, Spirited, Determined, Resolute etc personalities are going to be good tutors. If a Spirited kid is tutored by a Balanced mentor, his personality is actually going to get worse.