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Old 01-01-2008, 04:16 AM   Biased match engine in physical stats Post #1
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Default Biased match engine in physical stats

i'm sick and tired of wathcing my defenders with 14 pace 14 speed not been able to keep up with a 14 pace and speed striker that is dribling... but when it's the opposite any defender with 14 speed and pace can keep up with aguero when he's dribling and he has 19 pace and 18 speed.
another good example is that my DC with 15 jumping and 15 heading cant win a header with another AI player that has 12 jump 14 heading...
another good example is when my player and AI player are both at the same distance from ball, my 14 pace and speed winger starts running, AI DC with 12 pace and speed starts running and guess what DC gets there first...

game is clearly biased when the AI players run and when our players run
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Old 01-01-2008, 05:25 AM   Biased match engine in physical stats Post #2
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Dimony is infamous around these parts
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What's the condition of the players in question? What's the acceleration? What's the tackling stat? Positioning? Marking?

There's a lot more to it than just speed.
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Old 01-01-2008, 05:27 AM   Biased match engine in physical stats Post #3
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There's a lot more factors involved than just those you mention there.
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Old 01-01-2008, 09:52 AM   Biased match engine in physical stats Post #4
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Quote:
game is clearly biased
Yet another thread with loads of evidence to prove that the game is cheating.
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Old 01-01-2008, 10:05 AM   Biased match engine in physical stats Post #5
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Quote:
game is clearly biased when the AI players run and when our players run
There is nothing, zilch, sod all in the ME which can or does differentiate between AI and human managed players in their physical performance.
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Old 01-01-2008, 04:08 PM   Biased match engine in physical stats Post #6
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Quote:
Originally posted by Ackter:
There's a lot more factors involved than just those you mention there.
i'm not complaining about my players not being able to tackle, because the wont even try to tackle because they cannot even get near the AI players...
can someone tell me a website where i can upload the pkm that i think it can prove what i'm saying???
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Old 01-01-2008, 04:11 PM   Biased match engine in physical stats Post #7
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Instructions for uploading are stickied in the bugs forum.
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Old 01-01-2008, 04:25 PM   Biased match engine in physical stats Post #8
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first i'd like to say that i was losing this game in 1st half but then managed to recover and win so i'm nt complaining that i've lost.
my players morale is very good, physical conditions are the same in each team. now watch the 3rd goal, the AI player as 14 acceleration and 16 speed, one if my 2 defenders have 13 aceleration and 15 speed and other one has 15 acceleraion and 14 speed. AI player starts dribling and my players will never catch him even though there isnt many difference between their physical stats and AI that player is dribling.
link: http://rapidshare.com/files/80498423..._goal.pkm.html
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Old 01-01-2008, 04:26 PM   Biased match engine in physical stats Post #9
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Quote:
Originally posted by DeathSpawn:
first i'd like to say that i was losing this game in 1st half but then managed to recover and win so i'm nt complaining that i've lost.
my players morale is very good, physical conditions are the same in each team. now watch the 3rd goal, the AI player as 14 acceleration and 16 speed, one if my 2 defenders have 13 aceleration and 15 speed and other one has 15 acceleraion and 14 speed. AI player starts dribling and my players will never catch him even though there isnt many difference between their physical stats and AI that player is dribling.
link: http://rapidshare.com/files/80498423..._goal.pkm.html
i'm using last patch btw. another interesting fact is the angle from where he scores and that my GK is akinfeev
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Old 01-01-2008, 05:23 PM   Biased match engine in physical stats Post #10
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Lulinha vs Gargula, minute 46:
notice that gargula is a bit closer to the ball however the difference between Gargula and the ball and lulinha and the balll will always be the same. Gargula is also lacking match fitness and has 9 speed and acceleration, lulinha has 16 acceleration 17 speed.

pkm link:
http://rapidshare.com/files/80508334...rgula.pkm.html

players screenshot:
Gargula stats
Lulinha stats
Lulinha vs Gargula stats
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