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Originally posted by rashidi1:
Like Cleon certain things that worked one way may not work the same way for FM2008, so you'll need to wait on certain elements of what you've written, in fact I can see a large chunk being relevant immediately.
Yeah I'll have a good whack at 08 before firming up any ideas.
Alot of the basic fundamentals will be the same though don't you think?
Personally, after many months of trying various options,I tend to agtree with wwfan and pay little attention to the Scout report. Clearly the quality of the Scout is paramount to the level of accuracy so on the whole, I worry about my tactcis and formation and let the AI worry about me.
I do, however pay a lot of attention to the match odds and base my tactics on my interpretation of those which has proved to be reasonably successful.
I am sure that the answer lies in absorbing all of the available info and making informed decisions based on all of it.
This will influence the style of play the AI will use against you. If you are odds on favorate to win the ai will play a very defensive tactic with players behind the ball and probably counterattacking you when you have over committed.
If you are not the favorate then the ai will play more aggressive and you will have to take this into account. It means a counter attacking ploy of your own may be best.
If the odds are fairly even then other factors will need to be taken into account such as whether you are home or away and whether you consider your team to be superior or not.
Other than that not sure what else to take from looking at odds (but again feel free to comment).
Odds can be tricky because they are made up of form. I don't tend to use this as an indication of how I will play. I prefer to set up by just using the above to indicate what I need to do.
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I tend to agree with Dayle Wood on the odds part. It is true that the odds are reflection of the current form and not the overall quality. However, the current form reflects a lot on the morale. That is why you should be aggressive even against better teams if the odds are favorable.
If their morale is bad there are good chances that they will mess things up: own goals, penalties, bad clears, missed tackles,the list is endless. Moreover, a striker with superb morale can score 2 goals from 2 shots...
On the other hand, if you allow them to play their game more or less, you allow things to happen that will boost their morale.
That is why I try to be aggressive in these situation, control possession, and most of all limit their chances and shots. Games like this require IMO a control/possession tactic that will make the opposition nervous because they do not get to play with the ball often. Then, I slowly get more aggressive to make sure I have chances of my own.
Prior to (important) games against quality opp I have a look at the probable starting eleven and look for weaknesses.
First I check their backline's physical attributes. If one or both of their CBs have poor jumping attributes, I tend to play a direct target man to head approach, and making sure my TM always plays against their weakest CB. And if they for example have a very slow left full back I try to put my quickest right winger against him, perhap fokusing play on the right wing too. If the whole backline lacks pace, playing lots of through balls towards the feet of a quick targetman could work great.
I also have a look at their attacking players and check their bravery. As someone already have suggested, hard tackling on players with low bravery could work very well.
Class midfielders with poor pace I close down often so they won't have much time on the ball. You don't want to close down players with great pace and dribbling ability though as they might leave you for dead.
Good Strikers with poor pace I mark tightly. If the opp have a targetman who's dominant in the air, I tend to tackle hard, although this might give away penalties. Also, if their strikers are very quick, I usually go for a deeper defensive line to give them fewer chances to beat the offside strap.
I don't read scout reports, I never bother with the odds, and I've never changed my tactic for a team home or away. I would certainly never ponder changing styles of play for a specific game. After all, I seem to remember Marc V saying that you will disrupt your team doing this. Personally, I feel that it's all superficial information anyway to provide depth to the 'illusion' for immersion into the game world. Having taken Accrington Stanley (the stereotypical 'joke' team') to Champions League glory in 12 years without ever changing tactics home or away, I know that it can be done my way. But once again different strokes.
Originally posted by tony the tanner:
After all, I seem to remember Marc V saying that you will disrupt your team doing this.
I think you may be referring to his contention that sides shouldn't change formations often...that is different from various tactics within the formation which is very acceptable.
Whilst I appreciate you can do it your way there are many many more who would like to explore and define as best they may the areas we are discussing. So with all due respect to you we will keep doing that as we are able to find contentment in the immersion of the game.
Originally posted by hiTor:
i kinda know how to decipher most of the scout report except when they say they have an organised defense which is very hard to break defense.
Some help here would be reallu great
I guess that well organized defense simply means they are good and it will he hard to crack. It should be an indication for you to use higher tempo and/or creative freedom, have more players with FWR, and so on.
I usually play pretty much the same at home, and then if I see the team does not create enough chances, I increase tempo and mentality, just to see what happens. If possession does not change I leave it that way until we score.
Away from home opposition's organized defense is not much of a factor if you play counter attacks, as it mainly depends on 1-on-1 situations rather than anything else .