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I have followed the ideas of the RoO and RoT mentality settings for a long time and have nearly always included them in the tactics I have made for my teams. I think it is a fantastic theory that works for a vast majority of people. However, I have recently started to struggle a bit in a couple of my saves with the standard RoO and RoT approaches, and so have adjusted them slightly, and experienced a surprising amount of success. I will start off by showing the mentality settings I have been using for those that just want the information right away and not wanting to look through the post to find it. I will then go about explaining my reasons afterwards for people that don't understand the logic behind it who do want some background information. Note: I am assuming you have a basic understanding of appropriate team/player instructions, a tactic based around this method with everything else left on default will obviously not be as effective as setting up the rest of your instructions based on your teams strengths.
MENTALITY SETTINGS
This is based on there being 7 physical lines across the pitch where players can be positioned, as seen in the screenshot below if you do not understand what I mean. So for example a DL would be found on the D line, a WB would be found on the DM line etc and the numbers will relate accordingly. It is also assuming that 11 is the middle point of the sliders, right on the centre line – if this is not the case and it is 10 and I miscounted, my apologies, just adjust the figures accordingly.
From these figures you can go about creating any formation and know what the setting for each line on the pitch would be.
THEORY
The Problem I Was Experiencing
Defensively, I have always found the RoO/RoT approaches to work extremely well. After a while though, my attacking variations became far less effective than I would want. I was experiencing far less support for the strikers than I felt they needed in an effective attacking formation. I was vary rarely crowding the opposition well back into their own half, so I went about thinking how I could alter this.
My Proposed Solution
I admit, I may be getting in a little over my head when I suggest changing a tried and tested method. However I believe I have found a way to create extremely attacking formations within the original systems boundaries to go with the successful defensive approaches that I have found work extremely well already with the RoO/RoT. It is an extremely simple idea – having two central figures in mentality (Goalkeeper and Stiker) and reversing RoO/RoT mentalities around them. Allow me to explain.
When looking at the above screenshot of possible lines on the field, obviously a striker is the furthest man forward, goalkeeper the furthest man back.
CREATING DEFENSIVE MENTALITIES
This is pretty standard RoO/RoT stuff. You want your back line extremely defensive and your forward players more attacking so you can hit opponents on the break. Therefore the goalkeeper is the man that the RoO/RoT starts with, as he is the most defensive. I find these work better utilizing the counter attack option.
CREATING ATTACKING MENTALITIES
This is total reversal on the RoO/RoT idea. The problem I was having was getting enough men forward to really push my opponents back when I go on the attack to get a lot of shots in and a lot of chances. So, instead of starting the RoO from the goalkeeper, like in the defensive formations, I start it from the striker, as he is already the player in the most attacking position on the pitch. He can have the default mentality as he won't need encouragement to play attacking football based on where he plays anyway, often finding himself with chances to shoot.. With the defenders getting a maximum attacking rating, you will find that your entire defensive line pushes forward and helps out as often as possible in attack. Your midfield will constantly be around the edge of the area to hit long range shots or pushing forward giving you greater numbers in the box for crosses. You often find yourself with upwards of 8 men in the opponents half pressurising, rather than having players breaking away on their own and not having enough support.
THE STANDARD MENTALITY
I have selected that all players play on 11 for this as a mentality for a normal approach. I have often found works rather well when your opponents don't play in a particular style according to the scout report. This may need a bit of extra work with other player instructions to create the desired effect but provides a very basic, standard team mentality.
Quick Conclusion
The main problem with the attacking mentalities are obviously about the lack of cover in defence should the opponents steal the ball and break, so be sensible about when you use the super attacking version. I would be very interested to see how this style works out for other players. I have certainly found that super attacking is great when you desperately need a goal to equalise late in a game or other similar situations and would be interested to see how other people find it.