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02-09-2007, 01:38 PM
injury proness Post #1
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injury proness
on the editor when selecting the injury proness out of 20, is 20 meaning he wont get injured or is 20 mean hes more likely to get injured? its always confused me
02-09-2007, 01:41 PM
injury proness Post #2 Junior Member
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ive just looked at it through injuries i get in game and tends to be higher the proness, more likely he is to get injured
02-09-2007, 02:02 PM
injury proness Post #3 Senior Member
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20 for injury proneness = Kewell. Darren Anderton, Woodgate etc so the lower the better.
02-09-2007, 03:19 PM
injury proness Post #4
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I've always thought that number affeted the long/short term injury ratio
So, 20 would equal more long-term injuries, while 1 would get more short-term injuries
Sure I read that somewhere
02-09-2007, 03:27 PM
injury proness Post #5 Junior Member
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20 for injury proneness basically means that if your player so much as sneezed funny he could break his leg
The higher the number, the more likely he is to get injured - both long or short term
02-09-2007, 03:42 PM
injury proness Post #6 Senior Member
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Quote:
Originally posted by DeadZone:
I've always thought that number affeted the long/short term injury ratio
So, 20 would equal more long-term injuries, while 1 would get more short-term injuries
Sure I read that somewhere
To my knowledge, 20 is prone to injury of all types. 1 is not prone to injury of all types. I dont think the game differentiates between the lenght of the injury.
02-09-2007, 04:13 PM
injury proness Post #7 Junior Member
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Higher injury proneness means being more prone to injuries. Don't think it affects the type/length of injury though.
02-09-2007, 08:42 PM
injury proness Post #8 Junior Member
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Quote:
Originally posted by chrishunt1212:
20 for injury proneness basically means that if your player so much as sneezed funny he could break his leg
The higher the number, the more likely he is to get injured - both long or short term
lmao
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