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02-09-2007, 01:38 PM
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injury proness Post #1 | | Joe Blow
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on the editor when selecting the injury proness out of 20, is 20 meaning he wont get injured or is 20 mean hes more likely to get injured? its always confused me
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02-09-2007, 01:41 PM
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injury proness Post #2 | | Registered User
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ive just looked at it through injuries i get in game and tends to be higher the proness, more likely he is to get injured
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02-09-2007, 02:02 PM
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injury proness Post #3 | | Newb
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20 for injury proneness = Kewell. Darren Anderton, Woodgate etc so the lower the better.
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02-09-2007, 03:19 PM
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injury proness Post #4 | | Newb
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I've always thought that number affeted the long/short term injury ratio
So, 20 would equal more long-term injuries, while 1 would get more short-term injuries
Sure I read that somewhere
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02-09-2007, 03:27 PM
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injury proness Post #5 | | Newb
Join Date: Jun 2007
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20 for injury proneness basically means that if your player so much as sneezed funny he could break his leg
The higher the number, the more likely he is to get injured - both long or short term
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02-09-2007, 03:42 PM
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injury proness Post #6 | | Newb
Join Date: Jan 2007
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Rep Power: 0 | Quote:
Originally posted by DeadZone:
I've always thought that number affeted the long/short term injury ratio
So, 20 would equal more long-term injuries, while 1 would get more short-term injuries
Sure I read that somewhere
| To my knowledge, 20 is prone to injury of all types. 1 is not prone to injury of all types. I dont think the game differentiates between the lenght of the injury.
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02-09-2007, 04:13 PM
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injury proness Post #7 | | Registered User
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Higher injury proneness means being more prone to injuries. Don't think it affects the type/length of injury though.
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02-09-2007, 08:42 PM
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injury proness Post #8 | | Newb
Join Date: Jun 2007
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Originally posted by chrishunt1212:
20 for injury proneness basically means that if your player so much as sneezed funny he could break his leg 
The higher the number, the more likely he is to get injured - both long or short term
| lmao
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