Quote:
Originally posted by Powermonger:
<BLOCKQUOTE>Originally posted by MrPompey:
I think one of the problems people are having that the complexity and level of immersion is starting to increase. As a management simulation I'd say a move toward realism is a step in the right direction. The best things in life come with effort, investment, attention to detail.....and a full patch |
The problem is though is that tactics are getting too complex, you only have to look at the T&TF and see people pulling out there hair trying to understand all the different sliders and their inter-relationships, agnosing over the smallest changes.
Tactics and all the settings are not very intuitive and trying to troubleshoot when things go wrong, unless you're willing to spend hours analysing full games, is difficult. </BLOCKQUOTE>
I would say that's a legacy of FM2007 where tactics had to be set on a razors edge to do well.
For FM 2008, that couldn't be further from the truth. Making a good tactic now is so easy and quick, I'm amazed at how complicated people actually make the game out to be. For example, I had someone ask me whether he should set passing at 4 or 5 and asked me if there was a significant difference? I told they were both short. The differences weren't significant enough to warrant some deeper analyses into issues that aren't there.
People complain that closing down is difficult to achieve..erm ok..the slider says close down own area..that means near the penalty box..close down own half..means well in own half..Its easy. Just decide where you want your players to do what and off you go.
It takes perhaps 5 mins to set up a tactic, 10 if you are intent on getting every set-piece perfect. Then once its done you're off.
The problem is not that tactics are difficult to make, but that elusive 'supertactic' that solves all problems and allows one to focus on player purchases is very hard to achieve. It isn't impossible to get a good tactic working right. If you want one that wins 100% of the time then I'm sorry.
This wasn't directed at you personally, but its a general statement I make to everyone around who think that the tactic is the key to the game. It isn't. It is still about getting the right player to do the job well, provided you have told him what the job is. Many people here don't understand that the instructions just need to be simple ones.
Tactics aren't complex, people are. Humans have a natural tendency to overcomplicate the simplest issue.