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Old 06-28-2007, 08:36 PM   Renaming Tactics to Beat the AI - Crazy or Possible? Post #1
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Default Renaming Tactics to Beat the AI - Crazy or Possible?

In the 2006 version of Football Manager I had a tactic with Real Madrid which allowed me to dominate for the whole first half of the season but then in the second half teams seemed to 'rerank' against me and counter the tactic and I could barely scrape lucky draws.

I then heard a crazy suggestion on this board that the 'reranking' process involves the game storing your tactic after a certain amount of time and uses its own tactics to counter this, however if you should rename the exact same tactic to lets say for example 'Johnstactic" to 'Johnstactic2', this would fool the AI into thinking this was a completely different tactic.

I started a new game with Madrid to test this out and renamed the tactic in such a way at around about the december period and we dominated right the way through the season. I don't know if this was due to the renaming or just that the reranking did'nt kick in.

Again this is just a theory but has anyone else had success with anything similar to this and could it be plausible?
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Old 06-28-2007, 08:43 PM   Renaming Tactics to Beat the AI - Crazy or Possible? Post #2
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This is crazy and will not work.
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Old 06-28-2007, 09:03 PM   Renaming Tactics to Beat the AI - Crazy or Possible? Post #3
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Even if it works (I doubt it though), it is rather finding a bug than a way to play. I mean, it's not much different from replaying each match till you win - no point.
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Old 06-28-2007, 09:50 PM   Renaming Tactics to Beat the AI - Crazy or Possible? Post #4
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How on earth could the AI counter a specifically named file? Have you actually thought about the implications of this? It's absolute nonsense.
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Old 06-29-2007, 09:38 PM   Renaming Tactics to Beat the AI - Crazy or Possible? Post #5
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Well surely their must be some way that the AI 'remembers' tactics in order to know how a certain team will play mustn't it?

How else would the ai be able to counter tactics? Yes it may but I'm just examining it as a possibilty.

I also believe that this may be why on this board the most successful tactics are tactic sets which involve several tactics for certain situations (ie Tactics with different names) so the AI may not be able to 'pinpoint' one to counter, if that makes sense.
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Old 06-29-2007, 09:45 PM   Renaming Tactics to Beat the AI - Crazy or Possible? Post #6
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I think the AI more learns parts of your tactic, your passing styles, player positions, if you tweak them slightly, maybe drop a midfielder back, you'll always fool them. I can't see them just learning tactics by names, hardly an AI.
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Old 06-29-2007, 11:00 PM   Renaming Tactics to Beat the AI - Crazy or Possible? Post #7
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The AI; as you would agree, means Artificial Intelligence. Simply put, learning through example, observation, simple understanding. If by any chance SI have used 'your theory' in order to understand the user's game, I must say: They should completely revamp their approach because its worth 2 pence in the coding world. It would be highly unlikely, and highly irrational to use such an approach. Lets say that they are using this method, does that mean as far as they see tactic '442 dominate', they put out their defensive CA tactic and manage to beat the user? That my friend, is, like I said before, very ridiculous and unlikely. Because for example, if you decide to completely change the tactic without changing its name, would the AI still be able to counter it perfectly?

Lemme put it this way: The AI as it stands, in this generation, learns by observation. Various codes have been developed (egs in Image and Video Coding) in order to pick out the important characteristics of a picture and redraw or decipher it. Like the ones used by govt companies in order to match faces of criminals and such. I know that this point is meaningless here, since what SI do is sooooo different from this.

The bottom line is however the same, in in certain cases, even improved. The AI looks at your mentality, passing schemes, CD effects and such and tried to find ways to counter it. Sometimes it succeeds and mostly it doesn't. You could easily take home and away factors into consideration and manipulate your tactics in order to play according to your team's strengths., and the opposing teams weaknesses. AI does this too, it looks at your team strengths and weaknesses and exploits it that ways. The reason human managers cant always beat the best AI systems is the the overall knowledge cache of these AI systems is in abundance. They keep a tab on how they managed to beat you last time, and approach in a similar fashion to achieve similar results.

In essence, this theory of yours (I am sorry for being rude) is really rubbish. I mean it would never ever ever happen. I just cant stress enough. But like I said before; as highly unlikely it is, if the SI have THIS system in place, then its a shamefull day for programmers all around.

Please feel free to discuss!
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Old 06-29-2007, 11:50 PM   Renaming Tactics to Beat the AI - Crazy or Possible? Post #8
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this has worked for me and everyone should try it :cool:
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Old 06-30-2007, 12:43 AM   Renaming Tactics to Beat the AI - Crazy or Possible? Post #9
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I told you so people

Cheers mate :cool:
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Old 06-30-2007, 01:09 AM   Renaming Tactics to Beat the AI - Crazy or Possible? Post #10
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Quote:
Originally posted by Warrenwwr:
this has worked for me and everyone should try it :cool:
You've got to be kidding me!
Are you actually serious?

If this is the case, then I will have to reconsider my stance on how dumb AI can be!
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