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08-03-2006, 11:11 AM
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player discipline Post #31 | | Newb
Join Date: Oct 2007
Posts: 0
Rep Power: 0 | Quote:
Originally posted by Hogie:
Excellent Stuff!! Retraining players you don’t like as GK’s . :cool: | That's even better than my "I HATE YOU" training regiment designed solely to injure players who've already agreed deals elsewhere \o/
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08-03-2006, 01:31 PM
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player discipline Post #32 | | Newb
Join Date: Sep 2007
Posts: 0
Rep Power: 0 |
Ah the memories of that. Although I found those boards a year after, I still see a lot of names who have moved on.
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08-03-2006, 05:56 PM
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player discipline Post #33 | | Joe Blow
Join Date: Oct 2007
Posts: 2
Rep Power: 0 | Quote:
Originally posted by Wizzle_O_Sizzle:
That's even better than my "I HATE YOU" training regiment designed solely to injure players who've already agreed deals elsewhere \o/
| How evil. :cool: A long time ago in a completely different football management sim made by a completetly different company, I discovered that players who drove a hard bargain in contract talks would suddenly sign for next to nothing if they were injured -- even a short-term injury. So I'd be cheering my own guys getting hurt because it meant I'd have them for a couple more years.
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08-03-2006, 05:59 PM
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player discipline Post #34 | | Joe Blow
Join Date: Oct 2007
Posts: 1
Rep Power: 0 | Quote:
Originally posted by old fat bald guy:
(...)So I'd be cheating my own guys getting hurt because it meant I'd have them for a couple more years.
| Corrected your post... |
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08-04-2006, 02:06 PM
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player discipline Post #35 | | Newb
Join Date: Oct 2007
Posts: 0
Rep Power: 0 | Quote:
Originally posted by old fat bald guy:
How evil. :cool: A long time ago in a completely different football management sim made by a completely different company, I discovered that players who drove a hard bargain in contract talks would suddenly sign for next to nothing if they were injured -- even a short-term injury. So I'd be cheering my own guys getting hurt because it meant I'd have them for a couple more years.
| Wasn't that a tad out of keeping with LLaMa ethics. |
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08-04-2006, 03:44 PM
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player discipline Post #36 | | Newb
Join Date: Aug 2007
Posts: 0
Rep Power: 0 |
He was probably Young Fat Bald Guy in those days.
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08-04-2006, 04:21 PM
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player discipline Post #37 | | Newb
Join Date: Oct 2007
Posts: 0
Rep Power: 0 |
Going back even further would he have been, Young Thin Guy with hair "to die for"? |
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08-04-2006, 07:11 PM
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player discipline Post #38 | | Joe Blow
Join Date: Oct 2007
Posts: 2
Rep Power: 0 | Quote:
Originally posted by Church:
Wasn't that a tad out of keeping with LLaMa ethics. | Well, I wasn't making it happen. And it was before I discovered CM, let alone the LLaMa book of rul ... I mean, guidelines, of course. I always played to go from the bottom to the top -- the very first management sim save game I ever played was on One-Nil 95, and I started with a Scottish side called Spartans. But I was unschooled in the ways of SWYCT and such, and the games weren't that sophisticated anyway.
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08-05-2006, 02:12 AM
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player discipline Post #39 | | Joe Blow
Join Date: Oct 2007
Posts: 1
Rep Power: 0 |
I've got so many players missing training these days I simply don't have the time to deal with them all.
If they're ****, they don't play. If they miss training too many times, they'll stay ****. I don't play them, they complain more and miss more training. It's like this great big happy circle of bitching Queens.
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